Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11527584411065707043 93 code13 the Magician (level 4, -7/33 HPs) Began as a Djinni Conjurer on Feb 20, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:32 (2238 turns). code13 the Magician (Djinni Conjurer) Turns: 2238, Time: 00:03:33 Health: -7/33 AC: 2 Str: 6 XL: 4 Next: 92% Gold: 122 EV: 11 Int: 21 God: SH: 5 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Missiles b - a throwing net {!f} Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of immolation {unknown} l - 3 scrolls of identify {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of poison {unknown} Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} k - 2 potions of attraction {unknown} o - 2 potions of enlightenment {unknown} p - 2 potions of berserk rage {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Foxfire Conj/Fire 84% 2x1d8 2% 1 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is moderately wounded. The foxfire burns the orc priest but does no damage. The orc priest is moderately wounded. The orc priest misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +1 falchion of protection. * * * LOW HITPOINT WARNING * * * The foxfire burns the orc priest. The orc priest is moderately wounded. The foxfire burns the orc priest. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 falchion of protection (heavily wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You block the orc priest's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 falchion of protection (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .#####<......# ........†...###.# #.#######...# #.# ## ###..###.### ... ##.#..#.....###..# ##.#...#......#... # ##.###..#......)... ##.###.##...........# #.....).#.#.##..@o).# .......#...####.....# .......##.## ###.### #.........## #.# ...........######.# ........:.........# ..##.......######.# .. #...##.## #.# . #...##.# #.# You could see an orc priest. Vanquished Creatures 3 adders 3 dart slugs 4 orcs (D:3) 6 endoplasms 2 hobgoblins 11 jackals 3 quokkas 4 ball pythons 7 bats 6 frilled lizards 2 goblins 8 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 584 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 584 | D:1 | Learned a level 1 spell: Foxfire 621 | D:1 | Reached skill level 1 in Fighting 1516 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1617 | D:2 | Found a faded altar of an unknown god. 2238 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, st_stairs_11, patterned_corridor D:2: layout_basic, ebering_ecumenical_altar_box D:3: layout_loops_ring, nicolae_zin_agzebo, nicolae_ru_path_of_blood Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 36 | 16 || 52 Searing Ray | 35 | 17 || 52 Foxfire | | 12 || 12 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 10 | 12 || 22 Block: Other | | 3 || 3 Reflection | | 1 || 1