code13 Level 1 of the Dungeon (1, -11, D:1) a parchment of Jinxbite (1, 4, D:1) a parchment of Searing Ray (13, -3, D:1) 3 stones (22, 12, D:1) a ball python corpse (skeletalised by now) (24, 10, D:1) a parchment of Mephitic Cloud (25, -10, D:1) a +0 dagger 5 stones (27, -9, D:1) a +0 whip (28, -5, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 36, D:1) a rat corpse (skeletalised by now) (30, -9, D:1) a +0 whip (30, 15, D:1) a rat corpse (skeletalised by now) (31, -8, D:1) a frilled lizard corpse (skeletalised by now) (32, 15, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (35, 32, D:1) a +0 mace (36, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -15, D:1) a +0 short sword 4 stones (43, 8, D:1) a +0 club (49, 18, D:1) a +0 club a goblin skeleton (53, 20, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Zuygroto's Jewellery Boutique a +6 ring of strength (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) a ring of flight (unknown) (192 gold) a ring of magical power (220 gold) a ring of positive energy (unknown) (220 gold) an inkwell talisman (110 gold) a ring of willpower (275 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) the ring of Xom's Absentmindedness {rElec rC+ Will+ Int+2 Dex-3} (467 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). a ring of magical power (220 gold) (0, 0, D:2) a +0 club (3, 19, D:2) a parchment of Maxwell's Capacitive Coupling (7, 3, D:2) a bat skeleton (7, 13, D:2) an adder corpse (skeletalised by now) (8, -2, D:2) a +0 short sword (14, 27, D:2) a +0 sling (17, -10, D:2) a bat skeleton (19, -9, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, 12, D:2) a ball python skeleton (24, 17, D:2) a rat skeleton (28, -8, D:2) a +0 scale mail (33, 15, D:2) a hobgoblin skeleton (39, 21, D:2) a +0 dagger (39, 29, D:2) a +0 hand axe (40, 20, D:2) a +0 whip (44, 3, D:2) a parchment of Gloom (45, -3, D:2) a +0 sling a +0 dagger (45, 2, D:2) 6 silver javelins (56, 23, D:2) a parchment of Leda's Liquefaction Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, -4, D:3) a parchment of Rending Blade (10, 0, D:3) a +0 club a +0 club a goblin skeleton (11, -3, D:3) a +0 club a goblin skeleton (14, -2, D:3) a +0 club a goblin skeleton a hobgoblin skeleton (15, -2, D:3) a +0 dagger a goblin skeleton (19, 5, D:3) a +0 sling (23, -2, D:3) a +0 club a goblin skeleton (24, 5, D:3) a +0 ring mail (25, 1, D:3) 3 large rocks (28, -3, D:3) a +0 trident (31, 3, D:3) an inkwell talisman {@t} (34, 5, D:3) an inkwell talisman (37, 11, D:3) a +0 buckler (39, 40, D:3) a ball python corpse (skeletalised by now) (47, 14, D:3) a +0 short sword (52, 11, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (60, 19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ring of magical power (1, 1, D:4) 5 javelins (5, 27, D:4) a +0 flail a gnoll corpse (skeletalised by now) (8, -3, D:4) a +0 rapier (8, 26, D:4) a parchment of Bombard (9, 14, D:4) a +4 ring of protection (9, 19, D:4) a potion of brilliance (10, 14, D:4) a parchment of Mercury Arrow (10, 19, D:4) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (12, 12, D:4) a hobgoblin skeleton (12, 33, D:4) a +0 rapier (14, 36, D:4) a +0 club a kobold skeleton (16, 38, D:4) 3 boomerangs (18, 21, D:4) a +0 shortbow the +5 war axe of the Secret Orbs {pain, SInv} SInv: It lets you see invisible. It cannot be enchanted further. a centaur skeleton (19, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, 8, D:4) a +0 club a +0 leather armour (20, -6, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (20, 20, D:4) a +0 spear (21, 17, D:4) a +1 mace of protection (35, 7, D:4) an iguana skeleton (37, 5, D:4) a ball python skeleton (38, 7, D:4) a +0 club (44, 39, D:4) a +0 falchion (48, 56, D:4) a parchment of Call Canine Familiar (50, -4, D:4) a parchment of Stone Arrow (50, 52, D:4) a +0 whip (50, 56, D:4) a +0 whip an orc skeleton (51, 49, D:4) a parchment of Frozen Ramparts (51, 52, D:4) a +0 giant club a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 dagger an ogre corpse an orc skeleton (53, 33, D:4) a bat skeleton (58, 36, D:4) a river rat skeleton (60, 0, D:4) a +0 rapier