code13 Level 1 of the Dungeon (1, -12, D:1) a +0 dagger (1, -1, D:1) a +0 sling (4, -41, D:1) a +0 whip 2 stones (5, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -41, D:1) a +0 short sword (16, -9, D:1) a ball python skeleton (22, -31, D:1) a +0 whip (22, -30, D:1) a parchment of Call Imp (24, -35, D:1) a +0 short sword a kobold skeleton (25, -39, D:1) a jackal skeleton (29, -29, D:1) a jackal corpse (skeletalised by now) (31, -11, D:1) 3 stones (32, -17, D:1) a parchment of Launch Clockwork Bee (43, -21, D:1) a +0 dagger (53, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, -10, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (4, 2, D:2) an orb of mesmerism (12, -5, D:2) a +0 club a +0 ring mail (14, -41, D:2) a +0 dagger (19, -23, D:2) a parchment of Dispel Undead (24, -11, D:2) a bat corpse (skeletalised by now) (25, -45, D:2) a +0 mace (25, -37, D:2) a +0 mace (27, -42, D:2) a +0 dagger (27, -36, D:2) a bat skeleton (35, 2, D:2) a +0 flail (37, 2, D:2) a bat skeleton (43, -20, D:2) a parchment of Maxwell's Capacitive Coupling (48, -22, D:2) a bat skeleton (48, -20, D:2) a rat skeleton (48, -2, D:2) a +0 club a goblin skeleton (54, -45, D:2) a +0 scale mail (58, 7, D:2) a +0 club (61, -9, D:2) a jackal corpse (skeletalised by now) (61, -4, D:2) a jackal corpse (skeletalised by now) (61, 0, D:2) an amulet of the acrobat Level 3 of the Dungeon [Shop] Odisch's Jewellery Shoppe a ring of positive energy (unknown) (220 gold) a ring of see invisible (unknown) (165 gold) a ring of see invisible (unknown) (165 gold) a ring of protection from fire (unknown) (275 gold) a +5 ring of evasion (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of dexterity (unknown) (396 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (15, -34, D:3) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (15, -20, D:3) a +0 long sword (15, -7, D:3) a quokka skeleton (16, -24, D:3) a rat skeleton (16, -7, D:3) a rat skeleton (18, -22, D:3) a +0 club 4 stones a kobold skeleton (20, 11, D:3) a +0 short sword (27, -5, D:3) a +0 short sword 5 stones (34, -33, D:3) a +0 dagger 4 stones a kobold skeleton (36, -1, D:3) a +2 short sword of speed an orc skeleton (37, -1, D:3) a +0 club an orc skeleton (38, -28, D:3) an adder skeleton (39, -3, D:3) a +0 hand axe an orc skeleton (39, -1, D:3) 4 stones (39, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -3, D:3) 6 stones (41, 18, D:3) a rat corpse (skeletalised by now) (42, -8, D:3) a +0 dagger (45, -28, D:3) a hobgoblin skeleton (59, -36, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 7, D:4) a potion of resistance (6, 7, D:4) a scroll of teleportation (11, 4, D:4) a +0 dagger a +0 leather armour (11, 7, D:4) a +0 dagger a +0 robe (12, 14, D:4) a +0 dagger an orc corpse