Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4403403385790415247 135 code13 the Magician (level 5, -4/38 HPs) Began as a Djinni Conjurer on Feb 21, 2026. Slain by an ogre ... wielding a +0 giant spiked club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:58 (3351 turns). code13 the Magician (Djinni Conjurer) Turns: 3351, Time: 00:04:01 Health: -4/38 AC: 3 Str: 6 XL: 5 Next: 42% Gold: 143 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of the acrobat Will ..... d - +4 ring of slaying Stlth + (no ring) HPRegen 0.26/turn %: acrobat, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Missiles e - 2 throwing nets {!f} Armour a - a +0 robe c - +0 ice dragon scales f - a +0 leather armour (worn) Jewellery b - an amulet of the acrobat (worn) d - a +4 ring of slaying (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of silence {unknown} m - a scroll of revelation {unknown} o - a scroll of identify {unknown} q - a scroll of enchant armour {unknown} Potions f - a potion of brilliance {unknown} j - a potion of mutation {unknown} l - a potion of invisibility {unknown} n - a potion of moonshine {unknown} Skills: + Level 2.1 Fighting + Level 3.3 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Soul Splinter Necr 88% N/A 3% 1 d - Fulminant Prism Conj/Alch 11% 3d8 30% 4 e - Grave Claw Necr 44% 2d10 4% 2 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Fedhas Shops: D:3 = Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 78% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc closely misses you. You stop channelling your searing ray. The orc closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc! You kill the orc! You have harvested as much death for Grave Claw as you can hold at once. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! You stop channelling your searing ray. The ogre hits you with a +0 giant spiked club. You die... ##### #...# ###.#.############ ....#<...........# ######.#....####.# .......#..©.# #.# ############# #@# ○°°☼○.○ #O# #○.°.○○○##.# #.○#©#○○##o# #.°.!?..##)##### #.#.○##.....# #.......# #.......# #.......# You could see an ogre and an orc priest. Vanquished Creatures An orc wizard (D:4) A gnoll (D:2) 2 adders 4 dart slugs 2 ribbon worms 6 orcs 7 endoplasms 5 hobgoblins 7 jackals 3 quokkas 5 ball pythons 8 bats 7 goblins 7 kobolds 9 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 981 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/0 981 | D:2 | Learned a level 1 spell: Soul Splinter 1026 | D:2 | Reached skill level 1 in Fighting 1242 | D:2 | Found a blossoming altar of Fedhas. 1634 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 2464 | D:3 | Found Odisch's Jewellery Shoppe. 2504 | D:3 | Reached XP level 5. HP: 30/38 MP: 0/0 2504 | D:3 | Learned a level 2 spell: Grave Claw 2795 | D:3 | Found a broken altar of Ashenzari. 3295 | D:4 | Found a transporter. 3335 | D:4 | Encountered an ogre 3351 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring D:2: layout_loops_corners, basic_altar, minmay_tripent D:3: layout_basic, nicolae_ashenzari_skychains, old_standard_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], guppyfry_early_orc_mine D:4: gammafunk_cloud_chamber, layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 46 || 81 Searing Ray | 38 | 25 || 63 Armour: Robe | 16 | 9 || 25 Leather armour | | 4 || 4 Dodge: Dodged | 12 | 7 || 19