code13 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 8, D:1) a rat corpse (skeletalised by now) (11, 16, D:1) a +0 sling (21, 15, D:1) a +0 robe (21, 18, D:1) a +0 robe (34, 35, D:1) a +0 club (36, 35, D:1) a +0 whip (37, 25, D:1) a bat skeleton (41, 18, D:1) a bat skeleton (46, 16, D:1) a hobgoblin skeleton (47, 42, D:1) a book of Burglary (48, 2, D:1) a +0 dagger (48, 16, D:1) a parchment of Confusing Touch (49, 2, D:1) a parchment of Mercury Arrow (49, 26, D:1) a frilled lizard corpse (skeletalised by now) (49, 32, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of resistance