code13 Level 1 of the Dungeon (1, 0, D:1) a +0 robe (1, 4, D:1) a parchment of Shock (3, -1, D:1) a frilled lizard corpse (skeletalised by now) (9, 1, D:1) a +0 hand axe (18, 19, D:1) a +0 leather armour (19, -17, D:1) a ball python skeleton (19, 0, D:1) a +0 whip a kobold skeleton (20, -20, D:1) a bat corpse (skeletalised by now) (27, 16, D:1) a hobgoblin skeleton (27, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 5, D:1) a rat corpse (skeletalised by now) (29, 6, D:1) a +0 dagger (34, 29, D:1) a +0 leather armour (35, 11, D:1) 2 boomerangs (36, 8, D:1) a parchment of Iskenderun's Battlesphere (36, 11, D:1) a +0 leather armour (36, 27, D:1) a +0 dagger (38, 17, D:1) a +0 whip a stone (38, 23, D:1) a parchment of Splinterfrost Shell (39, -3, D:1) a +0 club (45, 8, D:1) a quill talisman (45, 11, D:1) a +0 dagger (47, 20, D:1) a ball python skeleton (51, -15, D:1) a +0 flail (51, 2, D:1) a parchment of Scorch (51, 19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -6, D:2) a +0 ring mail (10, -6, D:2) a quokka corpse (11, -28, D:2) an adder corpse (13, -27, D:2) a +0 club a goblin corpse