code13 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 1, D:1) a parchment of Teleport Other (0, 2, D:1) 14 gold pieces (1, -8, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a potion of lignification (1, 1, D:1) a scroll of revelation (1, 2, D:1) a +0 club (2, -7, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) a +0 plate armour (2, 1, D:1) 3 poisoned darts (2, 2, D:1) a +0 dagger (4, -11, D:1) a bat corpse (skeletalised by now) (5, -8, D:1) a frilled lizard corpse (skeletalised by now) (8, 22, D:1) a ball python corpse (skeletalised by now) (10, -1, D:1) a +0 dagger (10, 8, D:1) a +0 mace (33, 6, D:1) a quokka corpse (skeletalised by now) (34, -1, D:1) a +0 dagger (35, 8, D:1) a rat corpse (skeletalised by now) (39, 17, D:1) a quokka corpse (skeletalised by now) (44, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -19, D:1) a +0 dagger 4 stones (51, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, -8, D:2) a bat corpse (skeletalised by now) (12, -18, D:2) a +0 dagger a goblin skeleton (13, -19, D:2) a +0 dagger (13, -17, D:2) a hobgoblin skeleton (15, -1, D:2) a frilled lizard skeleton (17, -7, D:2) a +0 dagger a +0 sling (17, 3, D:2) the felid skeleton of Natasha (25, 12, D:2) a +0 dagger a goblin skeleton (26, 13, D:2) a jackal skeleton