code13 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (9, 26, D:1) a rat skeleton (9, 28, D:1) a +0 club a goblin skeleton (12, -12, D:1) a parchment of Static Discharge (12, 24, D:1) a parchment of Sandblast (15, 41, D:1) a bat corpse (skeletalised by now) (18, 20, D:1) a +0 pair of boots (19, -8, D:1) a +0 whip (20, -2, D:1) a +0 ring mail (23, 21, D:1) a hobgoblin skeleton (24, -5, D:1) a rat corpse (skeletalised by now) (26, 5, D:1) a +0 robe (38, -6, D:1) a quokka corpse (skeletalised by now) (46, 8, D:1) a rat corpse (skeletalised by now) (50, 4, D:1) a frilled lizard skeleton (51, 11, D:1) a jackal corpse (skeletalised by now) (53, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, -1, D:2) a potion of curing (11, -7, D:2) a frilled lizard corpse