Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 5590541207116623501 181 code13 the Magician (level 5, -6/38 HPs) Began as a Djinni Conjurer on Feb 23, 2026. Mangled by an ice beast (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:40 (2127 turns). code13 the Magician (Djinni Conjurer) Turns: 2127, Time: 00:03:42 Health: -6/38 AC: 4 Str: 6 XL: 5 Next: 92% Gold: 95 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) f - +0 pair of gloves SInv . (no amulet) Will +.... d - ring of willpower Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: mighty, silenced, resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Missiles c - 8 poisoned darts Armour e - a +0 leather armour (worn) f - a +0 pair of gloves (worn) Jewellery b - an amulet of wildshape d - a ring of willpower (worn) Wands p - a wand of polymorph (7) Scrolls c - 2 scrolls of identify {unknown} S - a scroll of silence {!r} e - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} Potions r - a potion of resistance Baubles g - 3 flux baubles Skills: + Level 2.3 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Shock Conj/Air 96% 1d9 2% 1 d - Fulminant Prism Conj/Alch 12% 3d9 26% 4 e - Scorch Fire 48% 2d7 4% 2 g - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! The phantom is almost destroyed. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is almost destroyed. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! You destroy the phantom! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! You encounter an ice beast. Okay, then. As you read the scroll labelled YWNET ZIQAH, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. d -> S - a scroll of silence You cannot read scrolls while silenced! There is a stone staircase leading down here. You cannot cast spells while silenced! The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. j -> r - a potion of resistance The ice beast barely misses you. It was a potion of might. You feel very mighty all of a sudden. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##### #...# ... #...# #...# .$.. #...# #...##..... #...# #.......... #...## #....# #....# #..#.# #....###..#.# #....Y##..#.# #...#@>...#.# #####.......# ##.#...## #......... ....##..### #.#..# ..# #.#.## ..# # .. ..# You could see an ice beast. Vanquished Creatures A phantom (D:6) Natasha (twice) (D:3) 3 adders 2 ribbon worms An orc (D:3) A hobgoblin (D:1) 3 quokkas 5 ball pythons 6 bats 6 endoplasms 4 frilled lizards 3 goblins 3 kobolds 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1146 | D:2 | Reached skill level 1 in Fighting 1146 | D:2 | Reached XP level 3. HP: 6/27 MP: 0/0 1146 | D:2 | Learned a level 1 spell: Shock 1733 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 1924 | D:3 | Encountered Natasha 1930 | D:3 | Killed Natasha 1982 | D:3 | Encountered Natasha 1996 | D:3 | Killed Natasha 1997 | D:3 | Reached XP level 5. HP: 15/38 MP: 0/0 1997 | D:3 | Learned a level 2 spell: Scorch 2086 | D:3 | You are sucked into a shaft and drop 3 floors! 2093 | D:6 | Encountered a phantom 2107 | D:6 | Killed a phantom 2109 | D:6 | Encountered an ice beast 2127 | D:6 | HP: 1/38 [ice beast (2)] 2127 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners D:2: layout_loops_ring, corexii_corridor_pit D:3: layout_basic, nicolae_overflow_four_feature_corners, hellmonk_ecumenical_altar_dog_temple, st_stairs_2, uniq_natasha, uniq_terence, uniq_ijyb D:6: layout_rooms, lemuel_flame_loot_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.5 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 28 | || 28 Searing Ray | 21 | 20 || 41 Shock | 7 | 10 || 17 Iskenderun's Myst | | 2 || 2 Drink: Might | | 1 || 1 Resistance | | 1 || 1 Read: Silence | | 1 || 1 Armour: Robe | 7 | || 7 Leather armour | | 13 || 13 Dodge: Dodged | 4 | 9 || 13