Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 5577032581188714364 245 code13 the Magician (level 6, -8/45 HPs) Began as a Djinni Conjurer on Feb 23, 2026. Mangled by an orc warrior ... wielding a +3 war axe of draining (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:05 (3199 turns). code13 the Magician (Djinni Conjurer) Turns: 3199, Time: 00:05:06 Health: -8/45 AC: 3 Str: 6 XL: 6 Next: 32% Gold: 256 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) d - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 256 gold pieces. Inventory: Armour c - a +0 leather armour (worn) Magical Staves b - a staff of necromancy d - a staff of earth (weapon) Wands p - a wand of polymorph (4) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of teleportation {unknown} e - 5 scrolls of identify {unknown} h - a scroll of noise {unknown} k - a scroll of vulnerability {unknown} m - 2 scrolls of fog {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} u - a scroll of poison {unknown} v - a scroll of enchant armour {unknown} Potions l - a potion of mutation {unknown} n - a potion of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting + Level 3.8 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Shock Conj/Air 96% 1d9 2% 1 d - Fulminant Prism Conj/Alch 12% 3d9 26% 4 e - Call Imp Summ 48% N/A 4% 2 g - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:2 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +3 war axe of draining and wearing a +0 plate armour (79% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) You hear a shout! You encounter a hobgoblin. You disentangle yourself. You stop channelling your searing ray. The orc warrior hits you with a +3 war axe of draining! The orc priest looks satisfied for a moment. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc warrior hits you with a +3 war axe of draining!! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. It was a potion of curing. You feel better. j -> c - 3 potions of curing The orc warrior closely misses you. You feel better. The orc warrior barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall. The orc warrior is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +3 war axe of draining! * * * LOW HITPOINT WARNING * * * You feel better. The orc warrior closely misses you. You feel better. The orc warrior hits you with a +3 war axe of draining! * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic washes over you without effect. The orc warrior hits you with a +3 war axe of draining! You die... .......# #.#...#.# #.#..#.. .......# #.#...#.# #.####.# ......<# #.#...#.#######.# #.# .......# #.#..<..........####.# .....[.# #.###.........^......) .......#####.###................# #'#...........#........########## #.#.....)###..#...####.# #.#....<......#o@....#.# #.#.......#...#..###.#.# #.##...>.........###.#.# #....####.##.........#.######### #########>##.....###.#.#.......# #.....÷................#.#####.# #'#######.##..........##.# #.# .....####.#######.....##.# #.# ..........# #.....##.#####.# You could see an orc warrior. Vanquished Creatures A scorpion (D:3) A howler monkey (D:3) Ijyb (D:3) 3 gnolls (D:3) 5 adders 2 dart slugs An orc (D:3) A ribbon worm (D:4) 7 endoplasms 4 hobgoblins 3 jackals (D:2) 4 quokkas 3 ball pythons 5 bats 3 frilled lizards 6 goblins 5 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 458 | D:1 | Found a faded altar of an unknown god. 520 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 1078 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/0 1078 | D:2 | Learned a level 1 spell: Shock 1170 | D:2 | Reached skill level 1 in Fighting 1218 | D:2 | Found a transporter. 1218 | D:2 | Found Opang's Armour Boutique. 1465 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1719 | D:2 | Found a transporter. 2121 | D:3 | Reached XP level 5. HP: 32/38 MP: 0/0 2121 | D:3 | Learned a level 2 spell: Call Imp 2378 | D:3 | Encountered Ijyb 2393 | D:3 | Killed Ijyb 3003 | D:4 | Encountered an orc warrior 3020 | D:3 | Reached XP level 6. HP: 3/45 MP: 0/0 3198 | D:3 | HP: 2/45 [orc warrior/+3 war axe of draining (14)] 3199 | D:3 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, basic_ecumenical_altar, grunt_decor_arrowhead D:2: minmay_spotlight, layout_basic, serial_shops, nicolae_shop_drivethru, minmay_heptomino_h4 D:3: layout_basic, serial_park_tiny_1, uniq_ijyb D:4: layout_cave_pools, ms813_gozag_edmund's_armoury, uniq_menkaure, uniq_pikel, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.8 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 22 | || 22 Searing Ray | 23 | 42 || 65 Shock | 11 | 23 || 34 Iskenderun's Myst | | 5 || 5 Drink: Curing | | 4 || 4 Magic | | 1 || 1 Armour: Robe | 5 | || 5 Leather armour | 3 | 27 || 30 Dodge: Dodged | 8 | 16 || 24