Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 4520720176127350826 1248 code13 the Magician (level 8, 0/58 HPs) Began as a Djinni Conjurer on Feb 23, 2026. Slain by a wight ... wielding a +3 halberd (14 damage) ... on level 6 of the Dungeon. The game lasted 00:11:56 (6152 turns). code13 the Magician (Djinni Conjurer) Turns: 6152, Time: 00:11:58 Health: 0/58 AC: 1 Str: 6 XL: 8 Next: 79% Gold: 245 EV: 27 Int: 21 God: SH: 0 Dex: 13 rFire + + . (33%) a - +4 hand axe of the Sun {reap, rElec Will+} rCold x . . (150%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) i - -2 hat {Will+} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . f - amulet of the acrobat Will ++... e - ring of positive energy Stlth ++ (no ring) HPRegen 0.29/turn %: acrobat, infuse magic (-1 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 273 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - the +4 hand axe of the Sun (weapon) {reap, rElec Will+} (You took it off an orc on level 4 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. Missiles h - 4 poisoned darts Armour b - a +0 leather armour (worn) d - a +0 helmet g - a +2 buckler i - a -2 hat of willpower (worn) Jewellery c - an amulet of dissipation e - a ring of positive energy (worn) f - an amulet of the acrobat (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of enchant armour {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of torment {unknown} n - 3 scrolls of noise {unknown} o - 4 scrolls of immolation {unknown} q - a scroll of fear {unknown} u - 3 scrolls of blinking {unknown} v - a scroll of enchant weapon {unknown} i - a scroll of identify {@r1} Potions d - 4 potions of curing {unknown} f - 4 potions of haste {unknown} l - a potion of moonshine {unknown} p - a potion of attraction {unknown} Skills: + Level 4.4 Fighting + Level 5.5 Dodging - Level 1.5 Stealth + Level 2.7 Shields + Level 6.0 Spellcasting + Level 6.0 Conjurations - Level 6.0 Hexes - Level 6.0 Summonings - Level 6.0 Necromancy - Level 6.0 Translocations - Level 6.0 Forgecraft - Level 6.0 Fire Magic - Level 6.0 Ice Magic - Level 6.0 Air Magic - Level 6.0 Earth Magic - Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 12% 4 e - Ensorcelled Hibernat Hex/Ice 62% N/A 1% 2 f - Confusing Touch Hex 31% N/A 3% 3 g - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 12% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Makhleb Nemelex Xobeh Okawaru Ru Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( D:5 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Alchemy skill increases to level 6! Things that are here: a +1 great sword; a +0 robe Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 halberd and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The wight hits you from afar with a +3 halberd!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is severely damaged. The wight is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is almost destroyed. The wight is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight but does no damage. * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight hits you from afar with a +3 halberd! You die... .......... ... .......... #'# #........ #.# #........ #.# ######### #.# # #.######## # #........# # .#####@.......# # .....zz).......######### .....###.......##....... ..#. #.......##....... # #.......##....... #........######## ###........## #... .............# #... #########....# #... You could see 2 wights. Vanquished Creatures A troll (D:6) An ogre (D:5) A bullfrog (D:6) A scorpion (D:6) 2 wights (D:6) A bombardier beetle (D:4) 2 hounds (D:5) 4 orc priests 2 drudes (D:5) 4 iguanas 2 sleepcaps (D:5) A clockroach (D:4) 3 orc wizards 2 gnolls (D:4) 8 adders 2 ufetubi (D:5) 3 ribbon worms 7 dart slugs 14 orcs 5 endoplasms 16 hobgoblins 4 jackals (D:3) 5 quokkas 4 ball pythons 2 bats 2 frilled lizards 7 goblins 6 kobolds 5 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1069 | D:2 | Reached skill level 1 in Fighting 1069 | D:2 | Reached XP level 3. HP: 7/27 MP: 0/0 1069 | D:2 | Learned a level 1 spell: Slow 1214 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 1430 | D:2 | Found a shimmering altar of Xom. 2230 | D:3 | Found a broken altar of Ashenzari. 2413 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 2413 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2768 | D:3 | Found a faded altar of an unknown god. 3164 | D:4 | Reached XP level 6. HP: 36/45 MP: 0/0 3244 | D:4 | Found a basalt altar of Yredelemnul. 3456 | D:4 | Found a blossoming altar of Fedhas. 3723 | D:4 | Found an iron altar of Okawaru. 3801 | D:4 | Found Esop Kosche's Antique Weapon Boutique. 3939 | D:4 | Identified the +4 hand axe of the Sun {reap, rElec Will+} 4079 | D:5 | Entered Level 5 of the Dungeon 4079 | D:5 | Found Suryithri's General Store. 4097 | D:4 | Reached XP level 7. HP: 14/50 MP: 0/0 4097 | D:4 | Learned a level 3 spell: Confusing Touch 4244 | D:5 | Reached skill level 5 in Spellcasting 4244 | D:5 | Reached skill level 5 in Conjurations 4244 | D:5 | Reached skill level 5 in Hexes 4244 | D:5 | Reached skill level 5 in Summonings 4244 | D:5 | Reached skill level 5 in Necromancy 4244 | D:5 | Reached skill level 5 in Translocations 4244 | D:5 | Reached skill level 5 in Forgecraft 4244 | D:5 | Reached skill level 5 in Fire Magic 4244 | D:5 | Reached skill level 5 in Ice Magic 4244 | D:5 | Reached skill level 5 in Air Magic 4244 | D:5 | Reached skill level 5 in Earth Magic 4244 | D:5 | Reached skill level 5 in Alchemy 4375 | D:5 | Bought a scroll of identify for 28 gold pieces 4503 | D:5 | Found a glowing golden altar of the Shining One. 4504 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4506 | D:5 | Found a sacrificial altar of Ru. 4508 | D:5 | Found an ornate altar of the Wu Jian Council. 4606 | D:5 | Found Xuphao's Assorted Antiques. 4818 | D:5 | Found a glowing silver altar of Zin. 4963 | D:5 | Reached skill level 1 in Shields 5109 | D:5 | Found a burning altar of Makhleb. 5206 | D:5 | Reached XP level 8. HP: 18/58 MP: 0/0 5604 | D:5 | Reached skill level 5 in Dodging 5629 | D:5 | You are sucked into a shaft and drop 1 floor! 5634 | D:6 | Identified the +3 scale mail of Temperance {Will+ Regen+ | Str-2 Slay+2} 5716 | D:6 | Encountered a troll 5731 | D:6 | Killed a troll 5861 | D:6 | Found the +18 Lear's hauberk 6152 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, chequers_serial_rivers_marsh D:2: layout_loops_ring, basic_altar D:3: layout_rooms, mainiacjoe_overflow_catwalk, nicolae_overflow_hidden_temple, hellmonk_ecumenical_altar_prayer_group, nrook_uturn, minmay_vboxes D:4: layout_loops_cross, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_brackets, okawaru_altar_gauntlet_db, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_c, minmay_strange_pillars, serial_bayou_lagoon_a, minmay_box_of_dots D:5: layout_gridville, nicolae_dithmenos_shadow_blocks, lemuel_tele_altar, makhleb_heckhound_becter, nicolae_overflow_sandstone_temple, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop D:6: layout_basic, serial_shops, kennysheep_mini, gup_sewer_entry_bowl, hellmonk_guarded_unrand_lears Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.4 Dodging | 3 4 5 | 5.5 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Forgecraft | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Shields | 1 2 | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 32 | 64 | 37 || 133 Searing Ray | 16 | 71 | 50 || 137 Iskenderun's Myst | | 3 | 13 || 16 Fulminant Prism | | 4 | 2 || 6 Armour: Robe | 6 | 1 | || 7 Leather armour | | 24 | 45 || 69 Dodge: Dodged | 7 | 16 | 37 || 60