Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 10236457479273903884 60 code13 the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1882 turns). code13 the Magician (Djinni Conjurer) Turns: 1882, Time: 00:04:08 Health: 0/32 AC: 5 Str: 6 XL: 4 Next: 24% Gold: 50 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) c - +0 pair of gloves {Hurl} SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Armour b - a +0 cloak (worn) c - a +0 pair of gloves of hurling (worn) d - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of acquirement {unknown} j - a scroll of revelation {unknown} l - a scroll of fear {unknown} Potions f - 3 potions of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 c - Shock Conj/Air 80% 1d8 3% 1 d - Fulminant Prism Conj/Alch 10% 3d8 36% 4 g - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Sigmund says, "Look into my eyes." Sigmund completely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A wave of violent energy washes through your body! * * * LOW HITPOINT WARNING * * * x2 Sigmund closely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# #.# #.# #.# ..##### #.# #...†@.###########.# #.@...........# ############<.## #...## ##...# ##### You could see Sigmund. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs 6 endoplasms 6 hobgoblins A quokka (D:1) 4 ball pythons 4 bats A frilled lizard (D:1) 3 goblins 6 kobolds (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 839 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 839 | D:1 | Learned a level 1 spell: Shock 870 | D:1 | Reached skill level 1 in Fighting 1115 | D:2 | Found a faded altar of an unknown god. 1256 | D:2 | Reached XP level 4. HP: 4/32 MP: 0/0 1856 | D:3 | Encountered Sigmund 1882 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners D:2: layout_basic, chequers_ecumenical_altar_simple, chequers_serial_rivers_micro_e, dreamdust_princess_corridor, minmay_misc_feat_x D:3: layout_rooms, grunt_ministairs_13, minmay_distorted, uniq_grinder, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | 3 || 29 Searing Ray | 34 | 9 || 43 Shock | 12 | 16 || 28 Armour: Robe | 5 | || 5 Leather armour | 12 | 4 || 16 Dodge: Dodged | 13 | 5 || 18