Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 8986262351988455972 181 code13 the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Killed by miscasting Iskenderun's Mystic Blast (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:38 (2015 turns). code13 the Magician (Djinni Conjurer) Turns: 2015, Time: 00:06:40 Health: 0/38 AC: 2 Str: 6 XL: 5 Next: 92% Gold: 126 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - 3 scrolls of teleportation {unknown} h - 7 scrolls of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - 2 potions of resistance {unknown} Skills: + Level 2.3 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Shock Conj/Air 92% 1d8 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 19% 4 e - Call Imp Summ 46% N/A 2% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc barely misses you. You stop channelling your searing ray. The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc but does no damage. The orc is heavily wounded. The mystic blast hits something. Reactivating autopickup. You feel a bit more experienced. The orc hits you but does no damage. The hobgoblin hits you. The orc barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. The orc is almost dead. The orc is knocked back by the mystic blast. The orc slams into the rock wall. You kill the orc! The mystic blast hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion! You die... . .# .. .## ... ..## ..... ...# #....g#######.# .... ).............# .... #.# ##).# .... #.# ##@)## .... #.# ##..## .... ###.###..## ...# ###.......## .... #....###### #.##.#.##.##### ..............# #........∩.>..# #.##..........### There were no monsters in sight! Vanquished Creatures An iguana (D:3) An orc wizard (D:3) 3 gnolls (D:2) 4 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 8 orcs (D:3) 3 endoplasms 8 hobgoblins 2 quokkas 6 ball pythons 4 bats 3 frilled lizards 7 goblins 3 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 716 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 716 | D:2 | Learned a level 1 spell: Shock 753 | D:2 | Reached skill level 1 in Fighting 757 | D:2 | Reached XP level 4. HP: 9/32 MP: 0/0 1373 | D:2 | Reached XP level 5. HP: 23/38 MP: 0/0 1373 | D:2 | Learned a level 2 spell: Call Imp 1711 | D:3 | Found a faded altar of an unknown god. 1767 | D:3 | Found Yckeh's Antique Armour Shoppe. 1963 | D:3 | Found Emaithrif's Book Shoppe. 2015 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, chequers_serial_rivers_small_a D:2: layout_loops_ring D:3: layout_rooms, nicolae_ashenzari_skybound, nicolae_overflow_hallway_of_the_gods, hellmonk_ecumenical_altar_zigzags, serial_shops, nicolae_lakefront_shop, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.5 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 33 | || 33 Searing Ray | 17 | 41 || 58 Shock | | 36 || 36 Iskenderun's Myst | | 2 || 2 Armour: Robe | 1 | 12 || 13 Dodge: Dodged | 7 | 13 || 20