Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 1952327780160532135 121 code13 the Magician (level 5, -7/38 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Killed by miscasting Iskenderun's Mystic Blast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:08:22 (3067 turns). code13 the Magician (Djinni Conjurer) Turns: 3067, Time: 00:08:23 Health: -7/38 AC: 4 Str: 6 XL: 5 Next: 26% Gold: 113 EV: 10 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois ∞ (0%) c - +0 hat {Int+3} rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 113 gold pieces. Inventory: Missiles e - 3 poisoned darts Armour a - a +0 robe b - a +0 pair of gloves (worn) c - a +0 hat of intelligence (worn) d - a +2 hat f - a +0 leather armour (worn) Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of enchant weapon {unknown} h - a scroll of blinking {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of revelation {unknown} q - a scroll of brand weapon {unknown} Potions d - 5 potions of curing {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of invisibility {unknown} k - 2 potions of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Foxfire Conj/Fire 100% 2x1d9 2% 1 d - Fulminant Prism Conj/Alch 13% 3d9 24% 4 e - Mercury Arrow Conj/Alch 52% 2d8 3% 2 g - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a scorpion (lightly wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you but does no damage. You stop channelling your searing ray. The scorpion completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you but does no damage. You stop channelling your searing ray. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion! The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is almost dead. The scorpion is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is almost dead. The scorpion is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A strange surge of energy strikes you from nowhere! You die... #### ### ####..##### ##.. ##.##......# ...# #..##....### ...## #..##...## .... #..##...# ##..# #..##...####.s.# ##......#...@.# #............# #.......###..# #.....### #†.# #...### #..# #....# #..# ........ ...# ......... .... #........ You could see a scorpion. Vanquished Creatures A bombardier beetle (D:5) 4 adders 2 ufetubi (D:3) A dart slug (D:3) A ribbon worm (D:3) An orc (D:4) 7 endoplasms 2 hobgoblins (D:1) 2 quokkas A ball python (D:1) 4 bats A frilled lizard (D:1) 7 goblins 7 kobolds 7 rats 48 creatures vanquished. Vanquished Creatures (others) A scorpion (D:5) An iguana (D:5) A shadow imp (D:5) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1110 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 1110 | D:2 | Learned a level 1 spell: Foxfire 1228 | D:2 | Reached skill level 1 in Fighting 1374 | D:2 | Found Zeumedoe's Armour Boutique. 1457 | D:2 | Encountered Sigmund 1977 | D:3 | Reached XP level 4. HP: 28/32 MP: 0/0 2007 | D:3 | Found a stormy altar of Qazlal. 2995 | D:4 | You are sucked into a shaft and drop 1 floor! 2995 | D:5 | Entered Level 5 of the Dungeon 3020 | D:5 | Killed a scorpion 3025 | D:5 | Reached XP level 5. HP: 23/38 MP: 0/0 3025 | D:5 | Learned a level 2 spell: Mercury Arrow 3067 | D:5 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_corners, dreamdust_mushroom_princess D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_sigmund D:3: layout_loops_corners, nicolae_overflow_crystal_walls D:4: layout_cave_pools, mainiacjoe_overflow_brackets, temple_entry_dummy, minivault_14, nicolae_shops_little_town_plaza D:5: layout_layer_cave, nzn_wu_jian_contemplation, lemuel_round_altar, xom_confusion_cloud Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 37 | 18 || 55 Searing Ray | 25 | 22 || 47 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 3 || 3 Armour: Robe | 10 | 4 || 14 Leather armour | | 6 || 6 Dodge: Dodged | 3 | 3 || 6