code13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +1 whip of venom (1, 24, D:1) a +0 leather armour a +0 robe (7, -8, D:1) a bat corpse (skeletalised by now) (7, -4, D:1) a maw talisman {@t} (8, 35, D:1) a +0 ring mail (19, 8, D:1) a +0 plate armour (20, 4, D:1) a ball python skeleton (20, 5, D:1) a ball python skeleton (29, 24, D:1) a ball python skeleton (30, 19, D:1) a bat skeleton (30, 40, D:1) a +0 ring mail (32, 22, D:1) a +0 long sword (34, 44, D:1) a hobgoblin corpse (skeletalised by now) (34, 45, D:1) a rat corpse (skeletalised by now) (36, 5, D:1) a +0 dagger (36, 45, D:1) a ball python corpse (skeletalised by now) (38, 5, D:1) a +0 dagger (39, 42, D:1) a rat corpse (skeletalised by now) (39, 43, D:1) a parchment of Passage of Golubria (40, 41, D:1) a +0 dagger (41, 43, D:1) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) a ball python skeleton (48, 4, D:1) a +0 club 5 stones (52, -6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (57, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 12, D:2) a scroll of noise Level 3 of the Dungeon (17, -5, D:3) a +0 short sword a kobold skeleton (17, -4, D:3) a +0 dagger a goblin skeleton (17, -1, D:3) a +0 club a +0 leather armour (29, 9, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (30, -20, D:3) a hobgoblin skeleton (30, -12, D:3) a +0 sling (31, -13, D:3) an adder skeleton (32, -21, D:3) a rat skeleton (34, -18, D:3) a bat skeleton (35, -19, D:3) a +0 whip a gnoll skeleton (36, -19, D:3) a +0 whip a gnoll skeleton (36, -9, D:3) an adder corpse (skeletalised by now) (36, -8, D:3) a +0 short sword of protection a +0 leather armour an orc corpse (skeletalised by now) (38, -7, D:3) a +0 short sword a +0 ring mail (41, -22, D:3) a +0 halberd a gnoll skeleton (42, -19, D:3) a +0 spear (45, -30, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 5, D:4) a +0 ring mail (6, 8, D:4) a +0 trident (13, 8, D:4) the +1 leather armour of Raamm {-Tele Dex+5} -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (31, -10, D:4) a +0 club (33, -10, D:4) a +0 club a +0 leather armour an orc corpse (34, -10, D:4) a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 whip a +0 ring mail a +0 dagger an orc corpse (35, -10, D:4) a +0 flail a +0 leather armour (35, -9, D:4) 16 gold pieces (36, -2, D:4) a +0 club a goblin corpse (44, -8, D:4) a potion of ambrosia the Ecumenical Temple