code13 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -15, D:1) a parchment of Magic Dart (3, -15, D:1) a hobgoblin skeleton (3, 4, D:1) a rat corpse (skeletalised by now) (4, -1, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (7, -20, D:1) a +0 ring mail (7, 6, D:1) a ball python corpse (skeletalised by now) (8, -16, D:1) a ball python skeleton (18, 17, D:1) a +0 dagger a goblin skeleton (19, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 2, D:1) a bat skeleton (22, -12, D:1) a +0 plate armour (23, -5, D:1) a +0 dagger (29, -18, D:1) a +0 robe (30, 2, D:1) a rat skeleton (31, -10, D:1) a bat corpse (skeletalised by now) (34, 14, D:1) a +0 hand axe (36, -6, D:1) a quokka skeleton (36, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, -8, D:2) a +0 club (11, -6, D:2) a rat corpse (skeletalised by now) (18, 15, D:2) a hobgoblin skeleton (19, 2, D:2) the felid corpse of Natasha (skeletalised by now) (19, 13, D:2) a +0 dagger a kobold skeleton (22, -1, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (23, -1, D:2) a frilled lizard corpse (skeletalised by now) (26, -21, D:2) a +0 sling (28, -1, D:2) a +0 dagger (30, -30, D:2) a +0 robe (38, -12, D:2) a jackal skeleton (40, -12, D:2) a +0 club a goblin skeleton a jackal skeleton (41, 4, D:2) a quokka skeleton (42, -3, D:2) a parchment of Lesser Beckoning Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 4, D:3) a +0 dagger (5, 30, D:3) 6 boomerangs (6, 20, D:3) a +0 club (14, 20, D:3) a +0 club a +0 leather armour an orc skeleton (16, 16, D:3) a +0 short sword (30, 18, D:3) a +0 club a hobgoblin skeleton a goblin skeleton (30, 19, D:3) a +0 club a goblin skeleton (30, 22, D:3) a +0 club a +0 club a goblin skeleton (31, 23, D:3) a hobgoblin skeleton (37, 20, D:3) a +0 dagger a +0 flail a goblin skeleton a gnoll skeleton (37, 21, D:3) a +0 club 3 stones a +0 spear a kobold skeleton (37, 22, D:3) a +0 spear (39, 10, D:3) a +4 whip a stone a kobold corpse (skeletalised by now) (46, 23, D:3) a +0 dagger (50, 6, D:3) a +0 robe (54, 7, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Ojakkent's Antique Potions a potion of curing (63 gold) a potion of lignification (63 gold) a potion of mutation (168 gold) 2 potions of attraction (126 gold) a potion of curing (63 gold) a potion of curing (63 gold) 2 potions of resistance (420 gold) a potion of heal wounds (168 gold) a potion of mutation (168 gold) 2 potions of curing (126 gold) (12, 8, D:4) a +0 sling (12, 27, D:4) a parchment of Summon Cactus Giant (15, 27, D:4) a +0 leather armour (17, 22, D:4) a +0 quarterstaff a +0 broad axe (18, 22, D:4) the inkwell talisman of Qeeluqer {SInv Stlth+, @t} [inkwell talisman] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (20, 1, D:4) a +0 hand axe (33, -6, D:4) a ball python corpse (skeletalised by now) (34, -5, D:4) an adder corpse (skeletalised by now) (36, -7, D:4) a +0 robe (37, 13, D:4) a +0 falchion a +0 leather armour (39, -2, D:4) a +0 plate armour (41, 22, D:4) a +0 club Level 5 of the Dungeon (4, 2, D:5) a parchment of Summon Seismosaurus Egg (6, 1, D:5) a black bear corpse (8, 2, D:5) a +0 great sword of freezing (22, -2, D:5) 14 gold pieces