Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 17045325905002909840 59 code13 the Magician (level 4, -3/32 HPs) Began as a Djinni Conjurer on Feb 25, 2026. Killed from afar by Ijyb (15 damage) ... with an iceblast ... on level 2 of the Dungeon. The game lasted 00:03:19 (1543 turns). code13 the Magician (Djinni Conjurer) Turns: 1543, Time: 00:03:21 Health: -3/32 AC: 2 Str: 6 XL: 4 Next: 22% Gold: 117 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of enchant weapon {unknown} h - 5 scrolls of immolation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} Potions d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 g - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb screams, "Me am play god!" Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (chance to affect: 65%) Ijyb struggles to resist. You encounter a bat. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (chance to affect: 65%) Ijyb seems to slow down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Ijyb but does no damage. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Ijyb! Ijyb is moderately wounded. Ijyb is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (moderately wounded, slow, 74% to hit) The searing ray hits Ijyb! Ijyb is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you. The ice freezes you terribly! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! The ice freezes you terribly! You die... Ijyb moans, "Good help so hard to find!" .......#####..)†# .......### #..††# .........# #....# .. .........# #....## #.. .........###.....####... .........##....).))..... ###...#####.......#g.... ###...# #.......)..... ......# #ß....@ß#.#... ......# #.......#..... ......# ##:....## #... ......# #.......# ... ....### ##.....## .. ....# #.......# ....# #ß.....ß# ....##### #.......# ####....# ######### You could see Ijyb (slow). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 3 jackals (D:1) 4 ball pythons 2 frilled lizards (D:1) 9 goblins 6 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 665 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 665 | D:1 | Learned a level 1 spell: Slow 744 | D:1 | Reached skill level 1 in Fighting 1287 | D:2 | Encountered Crazy Yiuf 1371 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 1534 | D:2 | Encountered Ijyb 1543 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_surrounded D:2: kennysheep_the_goblin_king, layout_basic, minmay_close_crescents, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 38 | 8 || 46 Searing Ray | 29 | 3 || 32 Slow | | 4 || 4 Iskenderun's Myst | | 4 || 4 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 10 | 1 || 11