Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 12021904139141245068 66 code13 the Magician (level 4, -5/32 HPs) Began as a Djinni Conjurer on Feb 25, 2026. Killed from afar by a clockroach (7 damage) ... with a blast of sand ... in a sewer. The game lasted 00:05:12 (1883 turns). code13 the Magician (Djinni Conjurer) Turns: 1883, Time: 00:05:14 Health: -5/32 AC: 4 Str: 12 XL: 4 Next: 37% Gold: 92 EV: 5 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) e - staff of air rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of strength Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Magical Staves e - a staff of air (weapon) Jewellery c - a +6 ring of strength (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - 4 scrolls of identify {unknown} h - a scroll of summoning {unknown} m - a scroll of teleportation {unknown} o - 2 scrolls of immolation {unknown} q - a scroll of blinking {unknown} Potions d - a potion of cancellation {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} k - 2 potions of curing {unknown} l - a potion of might {unknown} n - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Foxfire Conj/Fire 88% 2x1d8 2% 1 d - Fulminant Prism Conj/Alch 11% 3d8 26% 4 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the dart slug! The mystic blast hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm is knocked back by the mystic blast. The ribbon worm slams into the rock wall. The ribbon worm is severely wounded. The mystic blast hits the clockroach. The clockroach is almost dead. The clockroach is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The clockroach sprays sand from its hourglass at you. The blast of sand hits you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 100% to hit) The magic dart hits the clockroach but does no damage. The clockroach is warded from harm. The clockroach is almost dead. * * * LOW HITPOINT WARNING * * * The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... #...### ...#~# ~~#~# #~~.# #.≈B# ###w..# #.....# #∩...@# ##≈≈≈## #### You could see a ribbon worm and a clockroach (warded). Vanquished Creatures 3 adders (D:2) 3 dart slugs 2 ribbon worms 3 endoplasms A hobgoblin (D:2) 2 jackals (D:2) 2 quokkas (D:2) 7 ball pythons A bat (D:2) 3 frilled lizards 5 goblins 3 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 681 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1245 | D:2 | Reached skill level 1 in Fighting 1245 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 1245 | D:2 | Learned a level 1 spell: Foxfire 1415 | D:2 | Found Jege's Vocational Training. 1496 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1756 | D:2 | Found a faded altar of an unknown god. 1830 | D:3 | Found a glowing drain. 1868 | Sewer | Entered a sewer 1883 | Sewer | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, minmay_misc_feat_encased D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_more_columns, minmay_misc_feat_five, nicolae_shop_vocational, minivault_24, minmay_misc_feat_doors D:3: layout_rooms, mainiacjoe_overflow_divided_tiny, portal_sewer_entry_b Sewer: regret_index_sewer_gulch_wild_fort Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 19 || 59 Searing Ray | 11 | 12 || 23 Iskenderun's Myst | | 1 || 1 Armour: Leather armour | | 8 || 8 Dodge: Dodged | 1 | 3 || 4