Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 17403079898437228132 98 code13 the Magician (level 5, -2/38 HPs) Began as a Djinni Conjurer on Feb 25, 2026. Slain by a phantom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1458 turns). code13 the Magician (Djinni Conjurer) Turns: 1458, Time: 00:04:15 Health: -2/38 AC: 3 Str: 6 XL: 5 Next: 0% Gold: 117 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet of sniping (worn) Magical Staves d - a staff of cold Jewellery c - a ring of wizardry Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of noise {unknown} j - a scroll of enchant armour {unknown} k - a scroll of revelation {unknown} l - a scroll of silence {unknown} m - a scroll of teleportation {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Shock Conj/Air 88% 1d8 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 e - Mercury Arrow Conj/Alch 44% 2d8 3% 2 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a phantom (69% to hit) The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A wave of violent energy washes through your body! The phantom closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is moderately damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is heavily damaged. * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is heavily damaged. * * * LOW HITPOINT WARNING * * * The phantom misses you. The phantom hits you but does no damage. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! The phantom is severely damaged. The phantom is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Okay, then. The phantom hits you. You die... ##.####.#)...#.......# ......>........###.#.# .#.####..........#.#.# .#.## ###..#.###.#.#.# ....#####..#.# #.#§#.# ..#........#.# #..§..# ....######.#.# #...#### .#...........# #.W..†.# .#########.#.# ♣@♣♣##.# .# #..♣♣♣♣.♣♣♣ # .# #.)♣♣PP.PP♣♣ .# ###.♣♣PP...PP♣ # .# #.))♣♣P.....P♣♣.# .# #)#).....⌠...... .# #.#)♣♣P.....P♣ .# ####.#)♣♣PP...PP♣ .####....)).♣♣PP.PP♣ You could see a phantom. Vanquished Creatures Terence (D:2) Robin (D:2) An adder (D:2) 3 dart slugs (D:2) 8 hobgoblins 7 jackals 3 quokkas A ball python (D:1) 3 bats (D:1) 4 endoplasms (D:2) A frilled lizard (D:2) 14 goblins 4 kobolds A rat (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 545 | D:2 | Reached XP level 3. HP: 17/26 MP: 0/0 545 | D:2 | Learned a level 1 spell: Shock 593 | D:2 | Encountered Terence 600 | D:2 | Reached skill level 1 in Fighting 910 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/0 913 | D:2 | Encountered Robin 927 | D:2 | Killed Robin 1266 | D:2 | Killed Terence 1448 | D:2 | Reached XP level 5. HP: 34/38 MP: 0/0 1448 | D:2 | Learned a level 2 spell: Mercury Arrow 1448 | D:2 | Encountered a phantom 1457 | D:2 | HP: 1/38 [phantom (5)] 1458 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_fountain, infiniplex_forest_straight_1, infiniplex_forest_clump_double, infiniplex_forest_lined_3, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 30 | 2 || 32 Searing Ray | 28 | 9 || 37 Shock | 14 | 2 || 16 Iskenderun's Myst | | 9 || 9 Drink: Lignification | | 1 || 1 Armour: Robe | 13 | 7 || 20 None | | 13 || 13 Dodge: Dodged | 5 | 7 || 12