code13 Level 1 of the Dungeon (0, 0, D:1) the inkwell talisman of the Lion {rElec MP+10 Int+3 SInv, @t} [inkwell talisman] rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (3, 5, D:1) a jackal corpse (skeletalised by now) (4, -12, D:1) a ball python corpse (skeletalised by now) (4, 4, D:1) a jackal corpse (skeletalised by now) (4, 5, D:1) a jackal corpse (skeletalised by now) (13, 3, D:1) a bat corpse (skeletalised by now) (18, -14, D:1) a rat skeleton (22, -7, D:1) a parchment of Scorch (24, -30, D:1) a +0 whip 3 stones a kobold skeleton (24, 3, D:1) a +0 short sword (26, -31, D:1) a +0 short sword a kobold skeleton (28, -33, D:1) a +0 dagger (29, -34, D:1) a rat skeleton (29, -32, D:1) a parchment of Launch Clockwork Bee (29, -7, D:1) a +0 mace (31, -5, D:1) a +0 mace (32, 9, D:1) a parchment of Kiss of Death (33, 5, D:1) a frilled lizard skeleton (37, -22, D:1) a parchment of Grave Claw (40, 5, D:1) a ball python skeleton (41, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -10, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (46, 5, D:1) a bat corpse (skeletalised by now) (46, 7, D:1) a parchment of Stone Arrow (51, -12, D:1) a parchment of Fulminant Prism Level 2 of the Dungeon (0, 0, D:2) a parchment of Volatile Blastmotes (3, 8, D:2) a book of Party Tricks (8, -17, D:2) the felid corpse of Natasha (skeletalised by now) (10, 28, D:2) a book of Burglary (11, 29, D:2) a parchment of Sigil of Binding (14, 38, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (16, 38, D:2) a +0 hand axe (26, 23, D:2) the felid corpse of Natasha (37, 5, D:2) a +0 chain mail (39, -17, D:2) a Young Poisoner's Handbook (41, 39, D:2) a +0 war axe (43, 27, D:2) a +0 pair of boots (44, -18, D:2) a ball python corpse (skeletalised by now) (46, 18, D:2) a +0 dagger 5 stones (57, 29, D:2) a parchment of Ozocubu's Armour Level 3 of the Dungeon (6, 0, D:3) a dart slug corpse (9, 0, D:3) a wand of flame (20) (10, 5, D:3) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a boomerang a +0 short sword (4, 0, D:6) a +0 dagger a +0 robe an orc corpse (7, 3, D:6) a +0 mace (8, 1, D:6) 8 gold pieces