Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9983831976662899821 185 code13 the Magician (level 5, -6/39 HPs) Began as a Djinni Conjurer on Feb 25, 2026. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon on Feb 26, 2026. The game lasted 00:13:38 (3041 turns). code13 the Magician (Djinni Conjurer) Turns: 3041, Time: 00:13:39 Health: -6/39 AC: 5 Str: 6 XL: 5 Next: 96% Gold: 235 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) c - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 235 gold pieces. Inventory: Missiles e - 7 poisoned darts Armour b - a +0 leather armour (worn) d - the +2 helmet of the Candlemaker {*Slow rElec Str+2} (You took it off Robin on level 3 of the Dungeon) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. f - a +1 pair of gloves (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery a - a ring of protection from cold Wands p - a wand of polymorph (2) Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of blinking {unknown} m - a scroll of fear {unknown} Potions d - 3 potions of lignification {unknown} f - a potion of invisibility {unknown} j - 3 potions of heal wounds {unknown} k - a potion of attraction {unknown} l - a potion of ambrosia {unknown} n - 2 potions of mutation {unknown} Baubles g - 5 flux baubles Skills: + Level 2.3 Fighting + Level 3.6 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 72% 2d7 4% 2 c - Slow Hex 96% N/A 2% 1 d - Fulminant Prism Conj/Alch 18% 3d10 26% 4 e - Static Discharge Conj/Air 72% 3-6/arc 4% 2 g - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is heavily wounded. (Press . to maintain the ray.) The ogre barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. The world appears momentarily distorted. You are magically locked in place. You stop channelling your searing ray. The ogre hits you with a +0 giant club! There are no items here. You cannot move. There are no items here. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are monsters nearby! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is moderately wounded. The gnoll is knocked back by the mystic blast. The mystic blast hits the ogre! The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * You hear a shout! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You are no longer firmly anchored in space. You are able to move again. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... ............##j.# ##.##....j..##... . #...#..j....####) .⌠ ##.⌠.........# #.. ... #....#.......# #.# #... ##...##.......# #.# #....#.j..#....##### #.# #.......##....# #.# #.<.⌠O@.#.....# #.# #.......##....# #. #....#....###### #. #... ##...# ... #.... .⌠ ##.⌠.. . ...#. #+##.# You could see an ogre and a gnoll. Vanquished Creatures Ijyb (D:3) Robin (D:3) 2 gnolls (D:4) 6 adders A shadow imp (D:3) 2 dart slugs 2 ribbon worms (D:3) 2 orcs (D:3) 7 endoplasms 4 hobgoblins 6 jackals (D:2) A quokka (D:1) 4 ball pythons 10 bats 2 frilled lizards 13 goblins 7 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 236 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 708 | D:2 | Reached skill level 1 in Fighting 708 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 708 | D:2 | Learned a level 1 spell: Slow 1000 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1617 | D:3 | Identified the +2 helmet of the Candlemaker {*Slow rElec | Str+2} 1617 | D:3 | Encountered Robin 1800 | D:3 | Killed Robin 1905 | D:3 | Reached XP level 5. HP: 28/38 MP: 0/0 1905 | D:3 | Learned a level 2 spell: Static Discharge 2015 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2788 | D:3 | Encountered Ijyb 2796 | D:3 | Killed Ijyb 3033 | D:4 | Encountered an ogre 3041 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_tiny_reverse_x D:2: layout_loops_ring D:3: wad_lake_hut, layout_rooms, nemelex_lonely_heart_becter, minmay_increasing_density, uniq_robin, uniq_ijyb D:4: minmay_door_path, layout_basic, hangedman_decor_clover_reticule, grunt_ministairs_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.6 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 45 || 80 Searing Ray | 23 | 57 || 80 Slow | 2 | 8 || 10 Iskenderun's Myst | | 3 || 3 Armour: Robe | 3 | || 3 Leather armour | 1 | 28 || 29 Dodge: Dodged | 7 | 24 || 31