code13 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 1, D:1) a +0 dagger a stone a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 22, D:1) a jackal corpse (skeletalised by now) (14, -8, D:1) a bat corpse (skeletalised by now) (15, 14, D:1) a +0 ring mail (16, 12, D:1) a +0 dagger (27, 24, D:1) a parchment of Foxfire (30, 31, D:1) a +0 club (32, 31, D:1) an amulet of guardian spirit a rat skeleton a rat skeleton (33, 13, D:1) a +0 club (35, 16, D:1) a parchment of Shock (39, 11, D:1) a frilled lizard skeleton (44, 34, D:1) a +0 hand axe (48, 22, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a parchment of Scorch (4, 5, D:2) an amulet of magic regeneration (8, 6, D:2) a +0 sling (11, 4, D:2) a parchment of Swiftness (11, 13, D:2) a +0 ring mail (19, 17, D:2) a bat corpse (skeletalised by now) (19, 19, D:2) a ball python corpse (skeletalised by now) (20, -18, D:2) 4 boomerangs (20, 6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -9, D:2) a hobgoblin skeleton (30, -9, D:2) a rat skeleton (37, -20, D:2) a +0 scale mail (39, 11, D:2) a +0 dagger (40, 26, D:2) a parchment of Lesser Beckoning (46, -1, D:2) a +0 whip (55, -3, D:2) a +0 ring mail (57, -1, D:2) a +0 short sword a +0 leather armour (59, 14, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) a scroll of identify (1, -2, D:3) a quokka corpse (3, 4, D:3) a +0 hand axe (3, 12, D:3) a potion of haste (4, -2, D:3) a +0 short sword (4, 4, D:3) a +0 dagger of draining (unseen)