Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 2226350159072351825 65 code13 the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on Feb 26, 2026. Killed by miscasting Fulminant Prism (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1686 turns). code13 the Magician (Djinni Conjurer) Turns: 1686, Time: 00:03:04 Health: -1/32 AC: 2 Str: 6 XL: 4 Next: 35% Gold: 83 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Missiles b - 7 poisoned darts c - 5 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of lignification {unknown} l - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Sandblast Erth 42% 2d11 2% 1 d - Fulminant Prism Conj/Alch 10% 3d8 22% 4 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Fulminant Prism. Parts of your body briefly turn leaden. Sigmund hits your fulminant prism with a +0 scythe. Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Something hits your fulminant prism but does no damage. You hear an explosion! The blast of energy engulfs your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. A wave of violent energy washes through your body! You die... #.....>....## #.#######..@# ..ß .# ######.# #...# #.. #.## .......# #...###.##... ######## #....##...ß# #...##.@*).# #..## ...) ##.####@#######. #.@..$......... #######.###### ##.#####.. ##........# #.#.#.##### ######†..## .......†## ##.###..# ##..### You could see Sigmund. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 endoplasms 2 jackals (D:1) 3 orcs (D:2) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:2) 5 goblins 7 hobgoblins 5 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 459 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 459 | D:1 | Learned a level 1 spell: Sandblast 583 | D:1 | Reached skill level 1 in Fighting 1527 | D:2 | Encountered Sigmund 1540 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1686 | D:2 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_loops_ring, guppyfry_early_orc_mine, uniq_sigmund, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 1 || 36 Searing Ray | 15 | || 15 Sandblast | 21 | 10 || 31 Fulminant Prism | | 4 || 4 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 17 | 5 || 22