Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 8696553724293527074 1777 code13 the Magician (level 9, 14/65 HPs) Began as a Djinni Conjurer on Feb 26, 2026. Was a Believer of Makhleb. Quit the game on level 6 of the Dungeon on Feb 27, 2026. The game lasted 00:11:41 (5568 turns). code13 the Magician (Djinni Conjurer) Turns: 5568, Time: 00:11:41 Health: 14/65 AC: 5 Str: 9 XL: 9 Next: 29% Gold: 148 EV: 13 Int: 25 God: Makhleb [**....] SH: 0 Dex: 17 rFire + + + (20%) - Nothing wielded rCold x . . (150%) b - orb {Glass} rNeg . . . (100%) g - +2 leather armour of Cowardice {rPois rF+ Str+3} rPois ∞ (0%) (no helmet) rElec . (100%) i - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... d - +6 ring of dexterity Stlth ++ f - ring of willpower HPRegen 0.30/turn %: repel missiles @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Unleash Destruction (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 302 gold pieces. You spent 154 gold pieces at shops. Inventory: Missiles h - 4 poisoned darts Armour b - an orb of glass (worn) c - a +0 helmet e - a +0 leather armour g - the +2 leather armour of Cowardice (worn) {rPois rF+ Str+3} (You bought it in a shop on level 5 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. i - a scarf of repulsion (worn) Jewellery a - a +4 ring of slaying d - a +6 ring of dexterity (worn) f - a ring of willpower (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of immolation {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of fear {unknown} j - 8 scrolls of identify {unknown} k - a scroll of poison {unknown} l - 3 scrolls of teleportation {unknown} m - 2 scrolls of butterflies {unknown} q - a scroll of revelation {unknown} Potions f - 3 potions of brilliance {unknown} n - 2 potions of might {unknown} o - a potion of resistance {unknown} Skills: + Level 5.0 Fighting + Level 6.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations - Level 6.5 Hexes - Level 6.5 Summonings - Level 6.5 Necromancy - Level 6.5 Translocations - Level 6.5 Forgecraft - Level 6.5 Fire Magic - Level 6.5 Ice Magic - Level 6.5 Air Magic - Level 6.5 Earth Magic - Level 6.5 Alchemy + Level 3.9 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 20% 3d12 7% 4 e - Mercury Arrow Conj/Alch 80% 2d10 1% 2 f - Maxwell's Portable P Tloc 40% (3-9)d5 1% 3 g - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 7% 4 h - Launch Clockwork Bee Frge 40% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Gozag Makhleb Okawaru Wu Jian Zin The Shining One Shops: D:2 *((( D:5 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior barely misses you. The orc warrior hits your dormant clockwork bee but does no damage. You stop channelling your searing ray. The orc warrior misses you. The orc warrior hits your dormant clockwork bee with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour (heavily wounded, ally target, 82% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the steam dragon. The steam dragon becomes as fragile as glass! The steam dragon is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc warrior hits your dormant clockwork bee with a +0 hand axe. You stop channelling your searing ray. The orc warrior completely misses you. The orc warrior hits your dormant clockwork bee but does no damage. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour (severely wounded, ally target, 82% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the steam dragon. The steam dragon is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc warrior hits your dormant clockwork bee but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.†.# #. ...... .)..# #..#######. ########)..#.#.......... #.......).............#. #....#...# .......##.### ..# #.#........#...#.......... #.######.#.##.##D*....#..#....#.. .......#.#..#.##o##...#..#....... #......#.#..#.##@##...#..#..###.. #...........#.##.##...#..#.. ### .........#..#.##.##...#..#.. .)......#...#.##.##.###..#.. .......†..............#..######## .######.#.....##.##.# #.......... .# #.#......#....# ##.##...... .# #........#....# #.##...... .###############.##.# #.##...... You could see a steam dragon (vitrified), an orc warrior (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A steam dragon (D:3) A water moccasin (D:3) 5 scorpions 8 wights (D:6) A hound (D:6) 3 jellies 2 orc priests A drude (D:4) 2 gnoll boudas A clockroach (D:4) 6 iguanas Natasha (thrice) (D:4) 2 orc wizards 8 gnolls 9 adders 2 shadow imps A white imp (D:5) 2 ufetubi (D:4) A dart slug (D:4) A ribbon worm (D:3) 14 orcs 3 hobgoblins 4 jackals (D:3) 2 quokkas 14 ball pythons 7 bats 7 endoplasms 6 frilled lizards 12 goblins 7 kobolds 6 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 310 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 310 | D:1 | Learned a level 1 spell: Soul Splinter 361 | D:1 | Reached skill level 1 in Fighting 760 | D:2 | Found Coly's Assorted Antiques. 860 | D:2 | Found Naemuat's Weapon Emporium. 1158 | D:2 | Found Jaothoth's Weapon Shoppe. 1235 | D:2 | Found Kiluum's Antique Weapon Emporium. 1344 | D:2 | You are sucked into a shaft and drop 1 floor! 1373 | D:3 | Reached XP level 4. HP: 30/32 MP: 0/0 1392 | D:3 | Encountered a steam dragon 1396 | D:3 | Killed a steam dragon 1397 | D:3 | Reached XP level 5. HP: 23/38 MP: 0/0 1397 | D:3 | Learned a level 2 spell: Mercury Arrow 1406 | D:3 | Reached XP level 6. HP: 24/44 MP: 0/0 1613 | D:3 | Found an ornate altar of the Wu Jian Council. 1642 | D:3 | Encountered a water moccasin 1653 | D:3 | Killed a water moccasin 1955 | D:3 | Found an opulent altar of Gozag. 2036 | D:3 | Found a burning altar of Makhleb. 2046 | D:3 | Became a worshipper of Makhleb the Destroyer 2230 | D:4 | Reached XP level 7. HP: 36/50 MP: 0/0 2230 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 2456 | D:4 | Reached skill level 5 in Spellcasting 2456 | D:4 | Reached skill level 5 in Conjurations 2456 | D:4 | Reached skill level 5 in Hexes 2456 | D:4 | Reached skill level 5 in Summonings 2456 | D:4 | Reached skill level 5 in Necromancy 2456 | D:4 | Reached skill level 5 in Translocations 2456 | D:4 | Reached skill level 5 in Forgecraft 2456 | D:4 | Reached skill level 5 in Fire Magic 2456 | D:4 | Reached skill level 5 in Ice Magic 2456 | D:4 | Reached skill level 5 in Air Magic 2456 | D:4 | Reached skill level 5 in Earth Magic 2456 | D:4 | Reached skill level 5 in Alchemy 2456 | D:4 | Reached skill level 1 in Invocations 2546 | D:4 | Found a shadowy altar of Dithmenos. 2999 | D:4 | Found a glowing golden altar of the Shining One. 3029 | D:4 | Reached * piety under Makhleb 3103 | D:4 | Found a statue of an orb of entropy. 3104 | D:4 | Found a staircase to the Ecumenical Temple. 3107 | D:4 | Found a statue of an orb of entropy. 3164 | D:4 | Encountered Natasha 3167 | D:4 | Killed Natasha 3168 | D:4 | Reached XP level 8. HP: 54/57 MP: 0/0 3385 | D:4 | Encountered Natasha 3390 | D:4 | Killed Natasha 3419 | D:4 | Encountered Natasha 3629 | D:4 | Killed Natasha 3731 | D:5 | Entered Level 5 of the Dungeon 3773 | D:5 | Reached skill level 5 in Dodging 3835 | D:5 | Found Qesib's Antique Armour Boutique. 3893 | D:5 | Bought a smouldering leather armour for 154 gold pieces 3893 | D:5 | Identified the +2 leather armour of Cowardice {rPois rF+ | Str+3} (You bought it in a shop on level 5 of the Dungeon) 4060 | D:5 | Found a glowing silver altar of Zin. 4123 | D:5 | Identified the +0 robe "Fuhoz" {Str+2 Int+2} 4228 | D:5 | Found an iron altar of Okawaru. 5011 | D:6 | Reached ** piety under Makhleb 5024 | D:6 | Reached XP level 9. HP: 16/63 MP: 0/0 5024 | D:6 | Learned a level 3 spell: Launch Clockwork Bee 5293 | D:6 | Identified the +1 ring mail of Impermeability {*Slow +Inv | Fly Str+4} 5546 | D:6 | Reached skill level 5 in Fighting 5568 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, minmay_misc_feat_room D:2: layout_loops_cross, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_tiny_real_fake_doors D:3: layout_rooms, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_small_starburst, led_sif_pool, grunt_gozag_statues, grunt_decor_one_mirror D:4: layout_loops_corners, kennysheep_mini_moat, mainiacjoe_overflow_24_doors, minmay_temple_entry_ruins, uniq_natasha D:5: layout_loops_ring, marbit_many_paths, nicolae_overflow_sandstone_temple, serial_shops, nicolae_shop_tiny_statue_garden, kennysheep_generic_room_7 D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Dodging | 3 4 5 6 | 6.1 Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Forgecraft | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Invocations | 2 3 | 3.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 47 | 32 | 39 || 118 Searing Ray | 20 | 17 | 63 || 100 Fulminant Prism | | 2 | 5 || 7 Iskenderun's Myst | | 4 | 43 || 47 Launch Clockwork | | | 1 || 1 Armour: Robe | 1 | 11 | 13 || 25 Leather armour | | | 18 || 18 Dodge: Dodged | 6 | 9 | 32 || 47 Repelled | | | 1 || 1