Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 2118885092820856651 385 code13 the Magician (level 7, -3/49 HPs) Began as a Djinni Conjurer on Feb 27, 2026. Was an Initiate of Makhleb. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (2412 turns). code13 the Magician (Djinni Conjurer) Turns: 2412, Time: 00:05:06 Health: -3/49 AC: 3 Str: 6 XL: 7 Next: 6% Gold: 128 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) h - orb {Mesmerism} rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of dissipation Will ..... (no ring) Stlth + (no ring) HPRegen 0.28/turn %: infuse magic (-4 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 128 gold pieces. Inventory: Missiles c - 10 poisoned darts f - 6 darts of disjunction g - 2 curare-tipped darts Armour a - a +0 robe e - a +0 leather armour (worn) h - an orb of mesmerism (worn) i - the +0 ring mail of Huriuh {rF+ rC+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Jewellery b - an amulet of faith d - an amulet of dissipation (worn) Scrolls c - 2 scrolls of noise {unknown} d - a scroll of silence {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of fog {unknown} j - a scroll of amnesia {unknown} k - 4 scrolls of identify {unknown} m - a scroll of poison {unknown} q - a scroll of brand weapon {unknown} u - a scroll of revelation {unknown} Potions f - a potion of magic {unknown} l - 2 potions of mutation {unknown} n - 2 potions of curing {unknown} o - 2 potions of moonshine {unknown} p - 3 potions of heal wounds {unknown} s - a potion of brilliance {unknown} t - a potion of might {unknown} Skills: + Level 2.9 Fighting + Level 4.0 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy + Level 1.4 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Slow Hex 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 13% 3d9 22% 4 e - Jinxbite Hex 52% 2d3 3% 2 f - Ozocubu's Armour Ice 26% N/A 7% 3 g - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ufetubus barely misses you. The ufetubus closely misses you. x2 You stop channelling your searing ray. The ufetubus hits you. Your orb emits a pulse of dizzying energy. The ufetubus hits you. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. The floor and the ceiling briefly switch places. You are magically locked in place. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus. You kill the ufetubus! Makhleb accepts your kill. The mystic blast hits the ufetubus. The ufetubus is moderately wounded. The ufetubus snaps out of its daze. The ufetubus is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. You are no longer firmly anchored in space. You are able to move again. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (lightly wounded, 66% to hit) The searing ray hits the ufetubus! The ufetubus is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ufetubus hits you but does no damage. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .###### .....#. ....... ....).. .......##### ##### ......).##.####...# ......5@.....##...## ##.##........###...# ............##....# #...c.....##....)..# #...............#.## ..............##### .....###.....### ## ......#.[......##.## ..............# You could see a centaur and an ufetubus. Vanquished Creatures 2 ogres 2 hounds (D:4) A clockroach (D:4) An iguana (D:4) 5 adders An ufetubus (D:5) 2 ribbon worms 2 dart slugs 10 endoplasms 7 hobgoblins 4 orcs 3 quokkas 5 ball pythons A bat (D:1) 4 frilled lizards 5 goblins 5 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 337 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 337 | D:1 | Learned a level 1 spell: Slow 396 | D:1 | Reached skill level 1 in Fighting 772 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 872 | D:2 | Encountered an ogre 885 | D:2 | Killed an ogre 886 | D:2 | Reached XP level 5. HP: 2/38 MP: 0/0 886 | D:2 | Learned a level 2 spell: Jinxbite 1679 | D:3 | You are sucked into a shaft and drop 1 floor! 1700 | D:4 | Found a staircase to the Ecumenical Temple. 1701 | D:4 | Found a statue of an orb of fire. 1709 | D:4 | Found a statue of an orb of fire. 1714 | Temple | Entered the Ecumenical Temple 1725 | Temple | Became a worshipper of Makhleb the Destroyer 1913 | D:4 | Reached XP level 6. HP: 37/45 MP: 0/0 1949 | D:4 | Found a blossoming altar of Fedhas. 1952 | D:4 | Found a hazy altar of Hepliaklqana. 1952 | D:4 | Found a basalt altar of Yredelemnul. 1954 | D:4 | Found a sparkling altar of Nemelex Xobeh. 1955 | D:4 | Found a bloodstained altar of Trog. 2159 | D:4 | Reached skill level 1 in Invocations 2277 | D:4 | Identified the +0 ring mail of Huriuh {rF+ rC+} 2372 | D:5 | Entered Level 5 of the Dungeon 2401 | D:5 | Reached XP level 7. HP: 40/49 MP: 0/0 2401 | D:5 | Learned a level 3 spell: Ozocubu's Armour 2412 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_rooms D:3: layout_basic, st_stairs_9, nicolae_kite_square_tiling_tiny D:4: layout_cave_pools, minitemple, minmay_temple_entry_gardened_gates, minmay_checkerbox D:5: layout_cave_pools, serial_shops, shop, uniq_duvessa, uniq_sigmund Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.9 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Invocations | 1 | 1.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Unarmed | | 2 | || 2 Cast: Magic Dart | 48 | 31 | 2 || 81 Searing Ray | 14 | 28 | 4 || 46 Slow | | 6 | || 6 Iskenderun's Myst | | 8 | 1 || 9 Armour: Leather armour | 2 | 7 | 8 || 17 Dodge: Dodged | 7 | 11 | 14 || 32