code13 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 1, D:1) a +0 short sword (5, -4, D:1) a +0 club a goblin skeleton (13, 29, D:1) a +0 robe (14, 11, D:1) a +0 short sword 4 stones (16, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:1) a bat corpse (skeletalised by now) (22, -12, D:1) a +0 club (32, 4, D:1) a +0 pair of boots (34, 20, D:1) a hobgoblin skeleton (39, 3, D:1) a rat skeleton (47, 32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, -5, D:1) a +0 club a goblin skeleton (56, 20, D:1) a parchment of Swiftness Level 2 of the Dungeon (16, -21, D:2) a potion of might (16, -19, D:2) a +0 flail of protection (unseen) (21, -4, D:2) a medusa talisman (24, -5, D:2) a hobgoblin corpse (28, -10, D:2) a +0 dagger a kobold corpse (36, -11, D:2) a +0 barding (39, 4, D:2) a +0 dagger (42, -27, D:2) an adder corpse (skeletalised by now) (53, -18, D:2) an adder corpse (skeletalised by now) (55, -20, D:2) an adder corpse (skeletalised by now) (55, -1, D:2) a parchment of Grave Claw (57, -35, D:2) a +0 club a goblin corpse (skeletalised by now) (58, 2, D:2) a rat corpse (skeletalised by now)