Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 11750482506137004284 562 code13 the Magician (level 7, 50/50 HPs) Began as a Djinni Conjurer on Feb 27, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:05:03 (3506 turns). code13 the Magician (Djinni Conjurer) Turns: 3506, Time: 00:05:04 Health: 50/50 AC: 6 Str: 12 XL: 7 Next: 58% Gold: 228 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois ∞ (0%) i - +1 helmet rElec . (100%) (no cloak) rCorr + (50%) c - +0 pair of gloves SInv . (no amulet) Will ..... e - +6 ring of strength Stlth + g - ring of resist corrosion HPRegen 0.28/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 228 gold pieces. Inventory: Missiles d - 2 atropa-tipped darts Armour a - a +0 robe b - a +0 leather armour c - a +0 pair of gloves (worn) f - a +0 leather armour (worn) h - a +0 pair of gloves i - a +1 helmet (worn) Jewellery e - a +6 ring of strength (worn) g - a ring of resist corrosion (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} j - a scroll of acquirement {unknown} l - a scroll of brand weapon {unknown} m - 3 scrolls of teleportation {unknown} q - a scroll of noise {unknown} u - a scroll of poison {unknown} Potions f - 2 potions of heal wounds {unknown} k - a potion of brilliance {unknown} n - 2 potions of lignification {unknown} o - 2 potions of enlightenment {unknown} p - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 3.5 Fighting + Level 4.6 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 5.2 Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 e - Mercury Arrow Conj/Alch 54% 2d8 2% 2 f - Launch Clockwork Bee Frge 27% N/A 4% 3 g - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Fedhas Nemelex Xobeh Yredelemnul Zin Shops: D:2 ( Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You stop channelling your searing ray. The scorpion stings you but does no damage. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You stop channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion misses you. You stop channelling your searing ray. The scorpion barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. u - a scroll labelled JIMUQU KYUSE Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........)........#.# .# .....)...##)######.# ###.#.#####.######.# #.#.# #......... ##.#.# #######..# ...# ##....#### #.## #...# .........## #.# #...# #..#...#.)# ##.## #...# ..###.###.# #@..### #...# ....###...# #.....# #...# .[###.###.# #...#.######...# ...#:..#..# #####.....†....# .#...#÷).## ########.>## ###.###.## #...# ..###...## #.#.# #######..# #####.#.## .#...#...# .........### There were no monsters in sight! Vanquished Creatures An ogre (D:4) 2 scorpions (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) A clockroach (D:3) 2 iguanas (D:4) 2 orc wizards 2 adders 7 gnolls (D:4) 2 dart slugs (D:1) 6 orcs 3 ribbon worms (D:2) 4 endoplasms 5 hobgoblins 2 jackals (D:3) 4 quokkas 4 ball pythons 6 bats 3 frilled lizards 4 goblins 8 kobolds 2 rats (D:1) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 658 | D:1 | Found a faded altar of an unknown god. 738 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/0 738 | D:2 | Learned a level 1 spell: Soul Splinter 759 | D:2 | Reached skill level 1 in Fighting 855 | D:2 | Found Iplenamy's Antique Weapon Shoppe. 1467 | D:3 | Found a snail-covered altar of Cheibriados. 1557 | D:3 | Found a glowing silver altar of Zin. 1621 | D:3 | Reached XP level 4. HP: 25/32 MP: 0/0 1731 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1878 | D:3 | Found a basalt altar of Yredelemnul. 1898 | D:3 | Reached XP level 5. HP: 18/38 MP: 0/0 1898 | D:3 | Learned a level 2 spell: Mercury Arrow 2098 | D:3 | Found a blossoming altar of Fedhas. 2438 | D:4 | Reached XP level 6. HP: 8/45 MP: 0/0 2997 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/0 2997 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 3166 | D:4 | Found a broken altar of Ashenzari. 3256 | D:4 | Found a transporter. 3268 | D:4 | Reached skill level 5 in Spellcasting 3268 | D:4 | Reached skill level 5 in Conjurations 3268 | D:4 | Reached skill level 5 in Hexes 3268 | D:4 | Reached skill level 5 in Summonings 3268 | D:4 | Reached skill level 5 in Necromancy 3268 | D:4 | Reached skill level 5 in Translocations 3268 | D:4 | Reached skill level 5 in Forgecraft 3268 | D:4 | Reached skill level 5 in Fire Magic 3268 | D:4 | Reached skill level 5 in Ice Magic 3268 | D:4 | Reached skill level 5 in Air Magic 3268 | D:4 | Reached skill level 5 in Earth Magic 3268 | D:4 | Reached skill level 5 in Alchemy 3506 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, basic_ecumenical_altar, kennysheep_small_spiral D:2: layout_rooms, serial_shops, shop D:3: layout_loops_ring, nemelex_spade_bored_becter, nicolae_cheibriados_redshifting, grunt_temple_overflow_open, overflow_temple_1_default D:4: layout_loops_ring, mainiacjoe_overflow_brackets, elyvilon_altar_4, minmay_between Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.5 Dodging | 3 4 | 4.6 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 34 | 5 || 98 Searing Ray | 30 | 48 | 21 || 99 Fulminant Prism | | 3 | || 3 Mercury Arrow | | 4 | || 4 Armour: Robe | 6 | | || 6 Leather armour | 1 | 19 | 17 || 37 Dodge: Dodged | 13 | 23 | 16 || 52