Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17766144261879483469 933 code13 the Magician (level 8, 0/58 HPs) Began as a Djinni Conjurer on Feb 27, 2026. Slain by a vampire bat (2 damage) ... manifested out of Blorkula the orcula ... on level 5 of the Dungeon. The game lasted 00:11:02 (4785 turns). code13 the Magician (Djinni Conjurer) Turns: 4785, Time: 00:11:04 Health: 0/58 AC: 11 Str: 6 XL: 8 Next: 33% Gold: 168 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +3 leather armour {rC+} rPois ∞ (0%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth + h - +4 ring of protection HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Missiles d - 2 darts of disjunction i - 6 poisoned darts Armour g - a +0 helmet (worn) j - a +3 leather armour of cold resistance (worn) Jewellery b - a ring of protection from cold (worn) e - a ring of willpower h - a +4 ring of protection (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of enchant weapon {unknown} k - 4 scrolls of identify {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} l - 3 potions of curing {unknown} n - a potion of haste {unknown} o - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} Skills: + Level 4.2 Fighting + Level 5.3 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations - Level 5.8 Hexes - Level 5.8 Summonings - Level 5.8 Necromancy - Level 5.8 Translocations - Level 5.8 Forgecraft - Level 5.8 Fire Magic - Level 5.8 Ice Magic - Level 5.8 Air Magic - Level 5.8 Earth Magic - Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Fulminant Prism Conj/Alch 16% 3d10 13% 4 e - Lesser Beckoning Tloc 64% N/A 1% 2 g - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 13% 4 p - Passwall Erth 32% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 (! D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vampire bat is knocked back by the mystic blast. The vampire bat collides with the vampire bat. The vampire bat is heavily damaged. You destroy the vampire bat! That felt strangely unrewarding. The mystic blast hits the vampire bat! The vampire bat is severely damaged. The vampire bat is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. The vampire bat closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The vampire bat barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The vampire bat closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (severely damaged, unrewarding, 71% to hit) The searing ray misses the vampire bat. x2 The searing ray hits the vampire bat! The vampire bat is heavily damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. The searing ray hits the vampire bat. The vampire bat is almost destroyed. The searing ray hits the vampire bat. The vampire bat is heavily damaged. The searing ray hits the vampire bat. The vampire bat is severely damaged. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. You die... ##### #.#..#### #.#.....# #+# # #.##### ..# #.# ... #.# ###.# #.# #...# #.# #.# #.########.# #.....@bbb.# ############ You could see 3 vampire bats. Vanquished Creatures Sigmund (D:2) Eustachio (D:5) Menkaure (D:5) 2 phantoms 2 scorpions A vampire bat (D:5) A hound (D:5) 2 iguanas (D:5) 3 gnolls (D:3) 8 adders A white imp (D:5) A dart slug (D:2) 3 ribbon worms 6 endoplasms (D:2) 10 hobgoblins 3 jackals (D:1) 5 quokkas 5 ball pythons 12 bats 3 frilled lizards 7 goblins A kobold (D:1) 3 rats (D:2) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Found Coobuble's Weapon Shop. 247 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 340 | D:1 | Found Uvvoetyh's Distillery. 696 | D:2 | Reached skill level 1 in Fighting 696 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/0 696 | D:2 | Learned a level 1 spell: Foxfire 696 | D:2 | Encountered Sigmund 1534 | D:2 | Reached XP level 4. HP: 12/32 MP: 0/0 1969 | D:2 | Killed Sigmund 1970 | D:2 | Reached XP level 5. HP: 4/39 MP: 0/0 1970 | D:2 | Learned a level 2 spell: Lesser Beckoning 1970 | D:2 | Reached XP level 6. HP: 4/45 MP: 0/0 3255 | D:4 | Reached XP level 7. HP: 47/50 MP: 0/0 3255 | D:4 | Learned a level 3 spell: Passwall 3430 | D:4 | Reached skill level 5 in Spellcasting 3430 | D:4 | Reached skill level 5 in Conjurations 3430 | D:4 | Reached skill level 5 in Hexes 3430 | D:4 | Reached skill level 5 in Summonings 3430 | D:4 | Reached skill level 5 in Necromancy 3430 | D:4 | Reached skill level 5 in Translocations 3430 | D:4 | Reached skill level 5 in Forgecraft 3430 | D:4 | Reached skill level 5 in Fire Magic 3430 | D:4 | Reached skill level 5 in Ice Magic 3430 | D:4 | Reached skill level 5 in Air Magic 3430 | D:4 | Reached skill level 5 in Earth Magic 3430 | D:4 | Reached skill level 5 in Alchemy 3483 | D:4 | Found Ekemih's Antique Armour Shop. 3567 | D:5 | Entered Level 5 of the Dungeon 3612 | D:5 | Encountered Menkaure 3626 | D:5 | Killed Menkaure 3976 | D:5 | Reached XP level 8. HP: 36/58 MP: 0/0 4215 | D:5 | Reached skill level 5 in Dodging 4501 | D:5 | Encountered Eustachio 4530 | D:5 | Killed Eustachio 4764 | D:5 | Encountered Blorkula the orcula 4785 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_shops, nicolae_shop_peninsula, nicolae_shop_tiny_statue_garden D:2: layout_rooms, kennysheep_small_spiral, chequers_jeans, chequers_serial_rivers_large_a, grunt_ministairs_6, kennysheep_generic_room_2, st_stairs_4, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_layer_cave, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_back_alley_shop, nicolae_shop_overgrown_old_shop, nicolae_shopburst, minmay_misc_feat_nine_boxes, nicolae_wormholes, uniq_edmund D:5: layout_basic, nrook_uturn, kennysheep_generic_room_4, uniq_pikel, uniq_menkaure, uniq_blorkula_the_orcula, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.2 Dodging | 3 4 5 | 5.3 Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 10 | | || 10 Melee: Unarmed | 10 | | || 10 Cast: Magic Dart | 27 | 39 | 21 || 87 Searing Ray | 27 | 25 | 18 || 70 Iskenderun's Myst | | 2 | 23 || 25 Fulminant Prism | | 2 | 6 || 8 Foxfire | | 10 | || 10 Armour: Robe | 23 | 6 | 9 || 38 Leather armour | | | 8 || 8 Dodge: Dodged | 25 | 12 | 15 || 52