Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 11400369923321857439 306 code13 the Magician (level 6, -3/45 HPs) Began as a Djinni Conjurer on Feb 28, 2026. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (3333 turns). code13 the Magician (Djinni Conjurer) Turns: 3333, Time: 00:04:48 Health: -3/45 AC: 3 Str: 6 XL: 6 Next: 67% Gold: 96 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying, studying Short Blades A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Missiles b - 4 poisoned darts Armour c - a +0 leather armour (worn) Jewellery d - an amulet of faith Wands c - a wand of roots (7) Scrolls c - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} k - 2 scrolls of poison {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of acquirement {unknown} q - a scroll of fear {unknown} u - a scroll of vulnerability {unknown} Potions d - a potion of attraction {unknown} f - a potion of brilliance {unknown} j - 2 potions of curing {unknown} n - 2 potions of haste {unknown} o - 2 potions of mutation {unknown} p - a potion of resistance {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Slow Hex 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 13% 3d8 22% 4 e - Construct Spike Laun Frge 52% 2d5 3% 2 g - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 87% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 87% to hit) The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You stop channelling your searing ray. The ogre shouts! You encounter a gnoll. It is wielding a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 halberd. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ......... #.÷.......###.....## .......#..................#### .#.....##...##............#..## #........#####..÷............# ........ #..........##....## ##... #.................. ###..####........##....... #....#...#.....#....... #....@.###.#.......... #....O#####..##........ #..#)##...#.###.......# #...........# #..#.#.## #..#........###..#..... .)j##........##...#..#.. ... #........#.......... j. ...###......##..#... .. #....###..###.# You could see an ogre and 2 gnolls. Vanquished Creatures 2 scorpions (D:4) An orc wizard (D:4) 4 gnolls (D:4) 7 adders 4 ribbon worms (D:2) 2 dart slugs (D:2) 8 endoplasms 4 hobgoblins 6 jackals 2 orcs (D:3) 2 quokkas 7 ball pythons 7 bats 4 frilled lizards 7 goblins 5 kobolds 2 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 298 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 411 | D:1 | You are sucked into a shaft and drop 1 floor! 729 | D:2 | Reached skill level 1 in Fighting 729 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 729 | D:2 | Learned a level 1 spell: Slow 1258 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1620 | D:3 | Found Deora's Book Shoppe. 1916 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 1916 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2567 | D:4 | Reached XP level 6. HP: 20/45 MP: 0/0 3333 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, ebering_ecumenical_altar_mist, kennysheep_small_spiral, minmay_misc_feat_rows, hangedman_decor_growths D:2: layout_basic D:3: layout_loops_cross, serial_shops, nicolae_shop_tiny_glass D:4: layout_cave_pools, hangedman_decor_points, kennysheep_opposing_triangles Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 34 || 80 Searing Ray | 20 | 54 || 74 Iskenderun's Myst | | 3 || 3 Armour: Robe | 2 | || 2 Leather armour | 3 | 21 || 24 Dodge: Dodged | 5 | 19 || 24