Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9344067633075922028 105 code13 the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on Feb 28, 2026. Slain by a hound (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (1930 turns). code13 the Magician (Djinni Conjurer) Turns: 1930, Time: 00:02:55 Health: -1/38 AC: 4 Str: 6 XL: 5 Next: 9% Gold: 106 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) b - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe c - a +0 cloak (worn) d - a +0 leather armour (worn) e - a +4 ring mail g - a +0 leather armour Magical Staves b - a staff of earth (weapon) f - a staff of earth Scrolls c - a scroll of noise {unknown} d - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of heal wounds {unknown} j - 2 potions of lignification {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Slow Hex 84% N/A 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 34% 4 e - Scorch Fire 42% 2d6 5% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the hound. The searing ray hits the hound! The hound is severely wounded. (Press . to maintain the ray.) The hound bites you. The gnoll hits you from afar with a +0 spear! You stop channelling your searing ray. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 69% to hit) The searing ray hits the hound. The hound is moderately wounded. The searing ray hits the hound! You kill the hound! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'e'. You stop channelling your searing ray. The hound bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The hound misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 69% to hit) The searing ray hits the hound but does no damage. The hound is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound bites you. You die... .# .# .##### .....# ##### .....# #...+ .....# ...# # ##.### #### j†+ .# .#.# #..###h#####.# ...########....P@P..#..# .......................# ..########.............# ..# ####.............# ..# #................# ..# #.###............+ ..# #.# #########....# ..# #.# #....# ..# #.# #....+ You could see a hound and a gnoll. Vanquished Creatures A hound (D:3) 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 7 endoplasms 3 hobgoblins 2 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 6 goblins (D:1) 7 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 274 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 767 | D:2 | Reached skill level 1 in Fighting 767 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 767 | D:2 | Learned a level 1 spell: Slow 1144 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1394 | D:2 | Found Fiexe's Antique Weapon Boutique. 1730 | D:3 | Found a shadowy altar of Dithmenos. 1929 | D:3 | Reached XP level 5. HP: 5/38 MP: 0/0 1929 | D:3 | Learned a level 2 spell: Scorch 1930 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_24_doors, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 42 | 12 || 54 Searing Ray | 19 | 18 || 37 Armour: Robe | 3 | || 3 Leather armour | | 11 || 11 Dodge: Dodged | 7 | 4 || 11