Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 1389411794667842816 3663 code13 the Thaumaturge (level 10, -5/73 HPs) Began as a Djinni Conjurer on Feb 28, 2026. Was an Initiate of Makhleb. Killed from afar by a rime drake (19 damage) ... with an icy flash freeze ... on level 8 of the Dungeon. The game lasted 00:35:59 (9005 turns). code13 the Thaumaturge (Djinni Conjurer) Turns: 9005, Time: 00:36:02 Health: -5/73 AC: 3 Str: 6 XL: 10 Next: 34% Gold: 285 EV: 13 Int: 30 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) d - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... e - +6 ring of intelligence Stlth + a - ring of protection from cold HPRegen 0.32/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 285 gold pieces. Inventory: Missiles b - 15 poisoned darts g - 4 curare-tipped darts i - 5 datura-tipped darts Armour c - a +0 leather armour (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery a - a ring of protection from cold (worn) e - a +6 ring of intelligence (worn) f - a ring of protection from cold h - a ring of see invisible Wands d - a wand of digging (6) Scrolls i - 2 scrolls of identify {@r1} c - a scroll of immolation {unknown} N - a scroll of noise h - a scroll of teleportation {unknown} T - a scroll of torment {!r} m - a scroll of amnesia {unknown} o - a scroll of blinking {unknown} f - a scroll of fear u - a scroll of enchant weapon {unknown} v - a scroll of butterflies {unknown} V - a scroll of vulnerability n - a scroll of poison {unknown} y - a scroll of revelation {unknown} Potions f - 7 potions of moonshine m - 2 potions of might c - 7 potions of curing i - 2 potions of invisibility M - a potion of mutation {!q} L - 3 potions of lignification b - a potion of brilliance A - a potion of attraction B - a potion of berserk rage a - a potion of ambrosia d - a potion of resistance {unknown} Baubles g - 8 flux baubles Skills: + Level 6.7 Fighting + Level 7.8 Dodging - Level 1.5 Stealth + Level 8.1 Spellcasting + Level 8.1 Conjurations - Level 8.1 Hexes - Level 8.1 Summonings - Level 8.1 Necromancy - Level 8.1 Translocations - Level 8.1 Forgecraft - Level 8.1 Fire Magic - Level 8.1 Ice Magic - Level 8.1 Air Magic - Level 8.1 Earth Magic - Level 8.1 Alchemy + Level 3.3 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 100% 2d11 1% 2 c - Shock Conj/Air 100% 1d9 1% 1 d - Fulminant Prism Conj/Alch 37% 3d17 2% 4 e - Mephitic Cloud Conj/Alch/Air 74% N/A 1% 3 f - Searing Ray Conj 100% 2d8 1% 2 g - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d62% 4 h - Awaken Armour Erth/Frge 100% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Yredelemnul Zin Shops: D:5 * D:7 ( Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 short sword and wearing a +0 robe (almost destroyed, 83% to hit) The searing ray hits the wight! You destroy the wight! Makhleb accepts your kill. The searing ray misses the ice beast. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You encounter a wight. It is wielding a +0 scimitar. The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is heavily wounded. * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the ice beast! The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. You encounter an ice beast. The searing ray hits the ice beast! You kill the ice beast! Makhleb accepts your kill. The searing ray hits the ice beast! You kill the ice beast! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rime drake! The rime drake is moderately wounded. The rime drake is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The rime drake breathes ice at you. The icy flash freeze hits you!! You die... #.# # #.# # #.# #.# #.# #.# ###.# #...# #@### #)# #)zY# #k#..h. #.####z.# #.# z. #.# #.# #.# You could see a rime drake (catching breath) and a wight. Vanquished Creatures Blorkula the orcula (D:5) Sigmund (D:2) A wraith (D:6) 2 water moccasins (D:7) A kobold geomancer (D:7) 4 ice beasts (D:8) A black bear (D:5) A wolf (D:8) 3 phantoms 3 kobold brigands 3 bullfrogs 2 scorpions 3 marrowcudas (D:7) 6 wights (D:8) 5 vampire bats (D:5) 3 killer bees (D:8) 7 electric eels (D:7) A howler monkey (D:4) 3 hounds 2 orc priests A gnoll bouda (D:6) 2 jellies A sleepcap (D:5) 2 clockroaches 3 iguanas Natasha (thrice) (D:3) 3 orc wizards 5 gnolls (D:6) 3 adders 3 white imps 4 ufetubi 5 dart slugs 16 orcs 8 endoplasms 7 hobgoblins A quokka (D:3) 4 ball pythons 10 bats 2 bat zombies (D:3) 2 frilled lizards A frilled lizard zombie (D:3) 7 goblins 10 kobolds 6 rats 162 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 615 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 615 | D:1 | Learned a level 1 spell: Shock 738 | D:1 | Reached skill level 1 in Fighting 1159 | D:2 | Encountered Sigmund 1417 | D:2 | Found an opulent altar of Gozag. 1500 | D:2 | Killed Sigmund 1501 | D:2 | Reached XP level 4. HP: 7/34 MP: 0/0 1501 | D:2 | Reached XP level 5. HP: 8/39 MP: 0/0 1501 | D:2 | Learned a level 2 spell: Mercury Arrow 1501 | D:2 | Reached XP level 6. HP: 9/45 MP: 0/0 2410 | D:3 | Encountered Natasha 2418 | D:3 | Killed Natasha 2597 | D:3 | Found a glowing silver altar of Zin. 2773 | D:3 | Encountered Natasha 2777 | D:3 | Killed Natasha 2824 | D:3 | Encountered Natasha 2828 | D:3 | Killed Natasha 3007 | D:4 | Reached XP level 7. HP: 48/50 MP: 0/0 3007 | D:4 | Learned a level 3 spell: Mephitic Cloud 3057 | D:4 | Reached skill level 5 in Spellcasting 3057 | D:4 | Reached skill level 5 in Conjurations 3057 | D:4 | Reached skill level 5 in Hexes 3057 | D:4 | Reached skill level 5 in Summonings 3057 | D:4 | Reached skill level 5 in Necromancy 3057 | D:4 | Reached skill level 5 in Translocations 3057 | D:4 | Reached skill level 5 in Forgecraft 3057 | D:4 | Reached skill level 5 in Fire Magic 3057 | D:4 | Reached skill level 5 in Ice Magic 3057 | D:4 | Reached skill level 5 in Air Magic 3057 | D:4 | Reached skill level 5 in Earth Magic 3057 | D:4 | Reached skill level 5 in Alchemy 3157 | D:4 | Found a broken altar of Ashenzari. 3192 | D:5 | Entered Level 5 of the Dungeon 3333 | D:5 | Encountered Blorkula the orcula 3891 | D:4 | Reached XP level 8. HP: 50/58 MP: 0/0 4280 | D:5 | Reached skill level 5 in Dodging 4289 | D:5 | Found Loan Otta's Elemental Accessories. 4697 | D:5 | Killed Blorkula the orcula 5579 | D:6 | Reached skill level 5 in Fighting 5579 | D:6 | Reached XP level 9. HP: 56/65 MP: 0/0 5579 | D:6 | Learned a level 4 spell: Awaken Armour 6608 | D:7 | Found a statue of an orb of winter. 6609 | D:7 | Found a staircase to the Ecumenical Temple. 6609 | D:7 | Found a statue of an orb of winter. 6619 | Temple | Entered the Ecumenical Temple 6650 | Temple | Became a worshipper of Makhleb the Destroyer 7015 | D:7 | Found Ywema's Weapon Shop. 7041 | D:7 | Reached skill level 1 in Invocations 7397 | D:7 | Encountered Joseph 8282 | D:8 | Found an opulent altar of Gozag. 8542 | D:8 | Reached XP level 10. HP: 54/72 MP: 0/0 8801 | D:8 | Found a bloodstained altar of Trog. 8956 | D:8 | Found a blossoming altar of Fedhas. 9005 | D:8 | Killed from afar by a rime drake Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_rooms, basic_altar, uniq_sigmund D:3: layout_loops_ring, zin_scriptorium, lemuel_zombie_altar_kikubaaqudgha, uniq_natasha D:4: layout_basic, lemuel_crystal_altar D:5: layout_loops_cross, nicolae_overflow_four_foyers_orthogonal, blue_anna_alchemist, nicolae_elemental_shop, st_stairs_6, uniq_blorkula_the_orcula D:6: layout_loops_ring D:7: layout_basic, minmay_temple_entry_crystal_x, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_pond_e, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_joseph D:8: layout_loops_ring, fedhas_altar_3, amcnicky_altar_gilded, mainiacjoe_overflow_boulevard, lemuel_round_altar, nicolae_trog_berserking_free_trial, hellmonk_lair_entry_icy Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 2 3 5 6 | 6.7 Dodging | 3 4 6 7 | 7.8 Spellcasting | 4 5 6 7 8 | 8.1 Conjurations | 4 5 6 7 8 | 8.1 Hexes | 4 5 6 7 8 | 8.1 Summonings | 4 5 6 7 8 | 8.1 Necromancy | 4 5 6 7 8 | 8.1 Translocations | 4 5 6 7 8 | 8.1 Forgecraft | 4 5 6 7 8 | 8.1 Fire Magic | 4 5 6 7 8 | 8.1 Ice Magic | 4 5 6 7 8 | 8.1 Air Magic | 4 5 6 7 8 | 8.1 Earth Magic | 4 5 6 7 8 | 8.1 Alchemy | 4 5 6 7 8 | 8.1 Invocations | 2 3 | 3.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 1 | || 1 Melee: Staff | | | 1 | || 1 Cast: Magic Dart | 20 | | 28 | || 48 Searing Ray | 24 | 29 | 61 | 12 || 126 Shock | 26 | 35 | 62 | 6 || 129 Iskenderun's Myst | | 2 | 36 | 10 || 48 Fulminant Prism | | 2 | 14 | || 16 Mercury Arrow | | 1 | 3 | || 4 Mephitic Cloud | | | 36 | 5 || 41 Drink: Heal wounds | | | 1 | || 1 Read: Identify | | | 9 | || 9 Fear | | | 1 | || 1 Noise | | | 1 | || 1 Torment | | | 1 | || 1 Vulnerability | | | 1 | || 1 Armour: Robe | 2 | | | || 2 Leather armour | 4 | 15 | 45 | 7 || 71 Dodge: Dodged | 5 | 13 | 22 | 9 || 49