code13 Level 1 of the Dungeon (2, 13, D:1) a rat corpse (skeletalised by now) (9, 10, D:1) a +0 short sword (17, 6, D:1) a rat skeleton (21, -1, D:1) a +0 club a goblin skeleton (22, 29, D:1) a rat corpse (skeletalised by now) (23, 38, D:1) a +0 ring mail (24, 37, D:1) a +0 dagger (29, 15, D:1) a rat skeleton (31, 38, D:1) a bat corpse (skeletalised by now) (36, 28, D:1) a +0 dagger (38, 24, D:1) a +0 short sword a stone (40, 3, D:1) a +0 robe Level 2 of the Dungeon (1, 11, D:2) a +0 robe (3, 6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 7, D:2) a jackal corpse (skeletalised by now) (11, 12, D:2) a +0 short sword 3 stones (25, 33, D:2) an adder corpse (skeletalised by now) (30, -19, D:2) a ball python skeleton (31, -6, D:2) a parchment of Shock (32, 32, D:2) a parchment of Blink (33, 4, D:2) a hobgoblin skeleton (33, 14, D:2) a +0 plate armour (34, 39, D:2) a ring of flight (37, 10, D:2) an adder skeleton (41, 32, D:2) a ball python corpse (skeletalised by now) (46, 27, D:2) a book of Debilitation (56, 22, D:2) a +0 dagger of electrocution a kobold corpse (skeletalised by now) (59, 9, D:2) the +4 short sword of the Howling One {flame, rCorr Int-4 SInv} rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour a +0 club a +0 leather armour an orc corpse (4, 0, D:3) a +1 flail of protection (16, -8, D:3) a parchment of Mephitic Cloud (16, -3, D:3) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 1, D:5) a +0 sling (13, 11, D:5) a +0 dagger (14, 11, D:5) a +0 short sword (15, 9, D:5) a +0 dagger 4 stones a kobold corpse (15, 10, D:5) a +0 whip 4 stones (20, -5, D:5) a +0 hammer