code13 Level 1 of the Dungeon (10, 8, D:1) a hobgoblin skeleton (11, 1, D:1) a bat skeleton (21, 23, D:1) a parchment of Passwall (27, 11, D:1) a +0 sling (30, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 15, D:1) a +0 dagger (37, -9, D:1) a parchment of Iskenderun's Mystic Blast (40, 7, D:1) a bat skeleton (43, 5, D:1) a quokka skeleton (48, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (8, -26, D:2) a +0 pair of gloves (14, -26, D:2) an adder skeleton (16, -10, D:2) the felid skeleton of Natasha (17, 9, D:2) a +0 dagger (19, -19, D:2) a +0 dagger a kobold skeleton (22, -14, D:2) a +0 dagger (26, -30, D:2) a +0 chain mail (34, -15, D:2) a parchment of Summon Ice Beast (36, -21, D:2) a quokka skeleton (39, -20, D:2) the felid corpse of Natasha (skeletalised by now) (40, 11, D:2) a +0 dagger a goblin skeleton (41, -19, D:2) a parchment of Apportation (42, -11, D:2) a ball python skeleton (44, 2, D:2) a rat skeleton (45, -14, D:2) a ball python skeleton (46, -11, D:2) a +1 long sword of protection (46, -9, D:2) a +0 dagger (52, -30, D:2) a +0 club (52, -15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +0 leather armour of Relativism {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (1, -28, D:3) a quokka skeleton (4, -28, D:3) an adder skeleton (5, -28, D:3) a +0 flail of holy wrath (5, -16, D:3) a parchment of Scorch (6, -28, D:3) a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 short sword an orc skeleton (6, 6, D:3) 3 boomerangs (7, -28, D:3) a +0 flail a +0 hand axe an orc skeleton an orc skeleton (9, 11, D:3) a ball python corpse (skeletalised by now) (10, -24, D:3) a quokka skeleton (11, 0, D:3) a +0 chain mail (11, 6, D:3) a rat skeleton (14, -26, D:3) a parchment of Sublimation of Blood (14, -20, D:3) a quokka skeleton (15, -1, D:3) a parchment of Summon Small Mammal (20, -22, D:3) a +0 robe (21, -14, D:3) a +0 war axe (22, -1, D:3) a rat skeleton (35, 11, D:3) a +2 falchion of draining (35, 18, D:3) a +2 spear of draining (36, 6, D:3) a human skeleton (36, 7, D:3) a +0 club of draining (36, 13, D:3) a +0 club a +0 robe (37, 11, D:3) a centaur skeleton (38, 7, D:3) a barachi skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 robe (5, -8, D:4) an iguana corpse (skeletalised by now) (6, 2, D:4) a +0 leather armour (7, 11, D:4) a +0 hand axe a +0 leather armour (9, -10, D:4) a +0 long sword 3 stones a +0 ring mail a kobold corpse (skeletalised by now) (9, 10, D:4) a +0 whip (9, 15, D:4) a parchment of Freeze (9, 30, D:4) a +0 falchion 3 boomerangs (9, 31, D:4) a +0 dagger a +1 robe of fire resistance a +0 club a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 11, D:4) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour (10, 28, D:4) a +0 flail (12, 34, D:4) a +0 scale mail (13, -4, D:4) a +0 whip (15, -4, D:4) a +0 whip a kobold corpse (skeletalised by now) (15, 27, D:4) a parchment of Ozocubu's Armour (21, -5, D:4) a parchment of Kiss of Death (24, 7, D:4) a +0 ring mail (29, 13, D:4) a +0 pair of boots (31, 29, D:4) a parchment of Vampiric Draining (35, 37, D:4) a parchment of Stone Arrow (36, 37, D:4) a hound corpse (skeletalised by now) (39, -3, D:4) a hobgoblin skeleton (41, -7, D:4) a +0 club a goblin skeleton (42, -7, D:4) a +0 dagger (43, -7, D:4) a +0 dagger a goblin skeleton (43, -6, D:4) a +0 club a +0 dagger a +0 animal skin a +0 dagger a +0 short sword a goblin skeleton a goblin skeleton a hobgoblin skeleton (44, -6, D:4) a +0 club a +0 vampiric dagger a goblin skeleton (45, -6, D:4) a +0 dagger a goblin skeleton (45, 24, D:4) a +0 dagger (46, -8, D:4) a quill talisman {@t} (52, 13, D:4) a +0 rapier of freezing (53, 21, D:4) a +0 club Level 5 of the Dungeon (3, -30, D:5) a +0 club a gnoll corpse (skeletalised by now) (4, -30, D:5) a +0 spear a gnoll corpse (skeletalised by now) (5, -30, D:5) a +0 spear a gnoll corpse (skeletalised by now) (6, -30, D:5) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (7, -35, D:5) a +0 orcbow (8, -12, D:5) a +0 hand axe (9, -9, D:5) a +0 hand axe a +0 leather armour an orc skeleton a quokka skeleton (10, -11, D:5) the scarab talisman of Absolutism {Harm Str+3, @t} [scarab talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). (11, -10, D:5) a +0 dagger a +0 robe (12, -9, D:5) a +0 dagger a +0 robe (23, 3, D:5) an amulet of guardian spirit (29, -15, D:5) a black bear corpse (skeletalised by now) (33, 5, D:5) a +0 tower shield (34, -10, D:5) a parchment of Freeze (36, -16, D:5) an iguana skeleton (36, -15, D:5) an iguana skeleton (38, -6, D:5) a +0 flail (49, 0, D:5) a +0 sling (57, 8, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 28, D:6) 6 boomerangs (7, 21, D:6) a +0 helmet (14, -8, D:6) a hound skeleton (17, -19, D:6) a +0 chain mail (25, 7, D:6) a +0 giant club (33, -8, D:6) a +0 whip a +0 scale mail an orc skeleton (35, 0, D:6) a +0 trident (39, 14, D:6) a +0 hand axe (40, -10, D:6) a +4 mace a +0 robe (40, -8, D:6) a +0 trident a +0 robe (41, -8, D:6) a +2 mace of protection a +0 robe (47, 0, D:6) a parchment of Summon Ice Beast (50, 9, D:6) a parchment of Searing Ray (51, -1, D:6) an amulet of magic regeneration (55, 19, D:6) the +10 mace of Zin's Vengeance {heavy, *Rage rN+++ rCorr Int-5} *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. Level 7 of the Dungeon (2, 7, D:7) a bullfrog corpse (skeletalised by now) (16, 3, D:7) a +0 flail a +0 chain mail an orc corpse (17, 4, D:7) a +0 dagger a +0 robe (30, 21, D:7) a +0 spear a gnoll corpse (32, 20, D:7) a +0 whip a gnoll corpse (34, 16, D:7) a +0 club a gnoll corpse (35, 13, D:7) a +3 dagger (still there?) a +0 robe (still there?) the Ecumenical Temple