code13 Level 1 of the Dungeon (2, -12, D:1) a +0 short sword a kobold skeleton (2, 4, D:1) a +0 club (9, -18, D:1) a +0 short sword (14, 15, D:1) a rat skeleton (17, -15, D:1) a +0 whip a ball python skeleton (20, 21, D:1) a +0 hand axe (22, 23, D:1) a ball python skeleton (25, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 12, D:1) a +0 mace (32, -13, D:1) a +0 ring mail (32, 4, D:1) a +0 war axe (33, -15, D:1) a +0 club (34, 16, D:1) a +2 pair of boots (35, -11, D:1) a +0 short sword (35, -10, D:1) a +0 club a goblin skeleton (35, -9, D:1) a +0 club a goblin skeleton (36, -5, D:1) a +0 robe (39, -10, D:1) a +0 club (40, 13, D:1) a ball python corpse (skeletalised by now) (46, 14, D:1) a frilled lizard corpse (skeletalised by now) (53, -19, D:1) a frilled lizard corpse (skeletalised by now) (53, -14, D:1) a +0 club (54, 0, D:1) a parchment of Ensorcelled Hibernation Level 2 of the Dungeon (0, 0, D:2) a bat corpse (6, 24, D:2) a jackal corpse (6, 27, D:2) a +0 morningstar (6, 31, D:2) a +0 whip a kobold corpse (24, -9, D:2) a hobgoblin corpse (36, 20, D:2) a ball python corpse