Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 6279227382262930902 389 code13 the Magician (level 7, 18/50 HPs) Began as a Djinni Conjurer on Mar 1, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:06:12 (2805 turns). code13 the Magician (Djinni Conjurer) Turns: 2805, Time: 00:06:12 Health: 18/50 AC: 4 Str: 6 XL: 7 Next: 7% Gold: 91 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv + (no amulet) Will +.... d - ring of see invisible Stlth + (no ring) HPRegen 0.28/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 91 gold pieces. Inventory: Missiles a - 3 poisoned darts Armour b - a +0 cloak of willpower (worn) c - a +0 leather armour (worn) Jewellery d - a ring of see invisible (worn) Wands p - a wand of polymorph (13) Scrolls N - 2 scrolls of noise V - a scroll of vulnerability m - a scroll of fear {unknown} n - a scroll of enchant armour {unknown} Potions c - a potion of curing f - a potion of moonshine {unknown} k - a potion of ambrosia {unknown} Skills: + Level 3.0 Fighting + Level 4.2 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Slow Hex 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 12% 3d8 22% 4 e - Construct Spike Laun Frge 50% 2d5 3% 2 f - Momentum Strike Conj/Tloc 50% 3d9 3% 2 g - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Lugonu Portals: Abyss: D:3 Annotations: D:1 1 transporter D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 71% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom. You destroy the phantom! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Your Fighting skill increases to level 3! You have reached level 7! The power to cast Momentum Strike wells up from within. Spell assigned to 'f'. You encounter an ufetubus. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ufetubus. The ufetubus is moderately wounded. * * * LOW HITPOINT WARNING * * * You encounter an ufetubus. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+###### #...#...# +...'.>.# #...#...# .#######'######### ......#@..#......# ....⌠.'.ß.'.⌠....# .5....#...#......# 5#######'#######.# #...#...#...# #.<.'...'.<.# #...#...#...# ######'###### #...# You could see 2 ufetubi. Vanquished Creatures 2 phantoms (D:4) A scorpion (D:5) 2 orc priests An iguana (D:5) A gnoll (D:3) 4 adders A ribbon worm (D:2) A dart slug (D:1) 7 orcs 4 endoplasms 5 hobgoblins 5 quokkas 5 ball pythons 5 bats 4 frilled lizards 8 goblins (D:1) 2 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 434 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 434 | D:1 | Learned a level 1 spell: Slow 588 | D:1 | Reached skill level 1 in Fighting 1422 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1653 | D:2 | HP: 1/32 [orc/+0 mace (5)] 2066 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2066 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2196 | D:3 | Found a corrupted altar of Lugonu. 2359 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2414 | D:3 | You are sucked into a shaft and drop 2 floors! 2414 | D:5 | Entered Level 5 of the Dungeon 2495 | D:5 | Reached XP level 6. HP: 26/45 MP: 0/0 2803 | D:4 | Reached XP level 7. HP: 18/50 MP: 0/0 2803 | D:4 | Learned a level 2 spell: Momentum Strike 2805 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b D:2: cheibrodos_helix_gallery, layout_basic D:3: due_chaos_kobolds, layout_loops_ring D:4: kennysheep_big_flooded_room, layout_basic, mainiacjoe_overflow_tiny_flanked, nicolae_overflow_sandstone_temple, serial_shops, nicolae_shop_tiny_glass, mainiacjoe_sewer_entry_somewhere_in_here_2, nicolae_elevator_lobby_plus D:5: layout_basic, nicolae_overflow_streaming_green_lines, chequers_ossuary_entry_cave, minmay_puff Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Unarmed | | 2 | || 2 Punch | | 1 | || 1 Cast: Magic Dart | 56 | 21 | 1 || 78 Searing Ray | 22 | 38 | || 60 Slow | | 3 | || 3 Iskenderun's Myst | | 1 | || 1 Evoke: Wand of polymorph | | 1 | || 1 Drink: Curing | | 1 | || 1 Read: Identify | | 1 | || 1 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Immolation | | 1 | || 1 Armour: Leather armour | 4 | 44 | || 48 Dodge: Dodged | 2 | 19 | || 21