Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 15371950801411453343 875 code13 the Magician (level 8, -8/58 HPs) Began as a Djinni Conjurer on Mar 1, 2026. Was an Initiate of Makhleb. Mangled by Pikel ... wielding a +1 whip of freezing (11 damage) ... on level 6 of the Dungeon. The game lasted 00:10:27 (5097 turns). code13 the Magician (Djinni Conjurer) Turns: 5097, Time: 00:10:28 Health: -8/58 AC: 5 Str: 6 XL: 8 Next: 24% Gold: 210 EV: 6 Int: 22 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) a - +0 cloak rCorr + (50%) f - +0 pair of gloves SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth + (no ring) HPRegen 0.29/turn %: infuse magic (-9 HP) @: confused, vertiginous, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 210 gold pieces. Inventory: Missiles e - 8 poisoned darts Armour a - a +0 cloak (worn) b - quicksilver dragon scales d - a +0 leather armour (worn) f - a +0 pair of gloves (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of silence {unknown} e - 2 scrolls of noise {unknown} h - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} l - a scroll of summoning {unknown} m - a scroll of enchant armour {unknown} u - a scroll of teleportation {unknown} v - a scroll of immolation {unknown} Potions d - a potion of moonshine f - 2 potions of attraction {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} p - a potion of haste {unknown} q - a potion of curing {unknown} s - 2 potions of mutation {unknown} t - a potion of cancellation {unknown} Skills: + Level 4.1 Fighting + Level 5.1 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations - Level 5.7 Hexes - Level 5.7 Summonings - Level 5.7 Necromancy - Level 5.7 Translocations - Level 5.7 Forgecraft - Level 5.7 Fire Magic - Level 5.7 Ice Magic - Level 5.7 Air Magic - Level 5.7 Earth Magic - Level 5.7 Alchemy + Level 1.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 62% 2d6 6% 2 c - Foxfire Conj/Fire 100% 2x1d9 4% 1 d - Fulminant Prism Conj/Alch 15% 3d10 26% 4 e - Grave Claw Necr 62% 2d11 6% 2 f - Call Imp Summ 62% N/A 6% 2 g - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Annotations: D:6 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you terribly. * * * LOW HITPOINT WARNING * * * The searing ray misses Pikel. The searing ray hits the lemure but does no damage. The lemure is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Pikel closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the lemure! You kill the lemure! That felt strangely unrewarding. The mystic blast hits Pikel. Pikel is almost dead. Pikel is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Pikel. Pikel is almost dead. Pikel is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You miss Pikel. Pikel is almost dead. Pikel zaps a wand. Your will is overpowered! You are confused. You are too confused! Unknown command. You bump into the rock wall. Pikel zaps a wand. You resist with significant effort. You hit Pikel but do no damage. Pikel is almost dead. Pikel hits you but does no damage. It was a potion of moonshine. You feel tipsy. Pikel hits you with a +1 whip of freezing! You die... Pikel says, "Another soul for the market." #.# #.##### #.....# #####.# #.# #.# #.# #.# #@# #K# #.# #.# #.# #.# #.# #.# You could see Pikel. Vanquished Creatures Sigmund (D:3) A centaur (D:5) 4 lemures (D:6) A phantom (D:5) 2 scorpions 2 hounds (D:4) A jelly (D:5) A sleepcap (D:5) 2 clockroaches (D:4) 4 iguanas 4 gnolls (D:3) 7 adders 4 dart slugs 9 orcs 3 ribbon worms 5 endoplasms 5 hobgoblins 6 jackals 2 quokkas 6 ball pythons 3 bats (D:1) 2 frilled lizards 5 goblins 5 kobolds 6 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:1 | Found a faded altar of an unknown god. 171 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 1083 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 1083 | D:2 | Learned a level 1 spell: Foxfire 1125 | D:2 | Reached skill level 1 in Fighting 1387 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/0 2198 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2198 | D:3 | Learned a level 2 spell: Grave Claw 2472 | D:3 | Encountered Sigmund 2479 | D:3 | Killed Sigmund 2480 | D:3 | Reached XP level 6. HP: 31/45 MP: 0/0 2801 | D:4 | Reached XP level 7. HP: 31/50 MP: 0/0 2801 | D:4 | Learned a level 2 spell: Call Imp 2936 | D:4 | You are sucked into a shaft and drop 1 floor! 2936 | D:5 | Entered Level 5 of the Dungeon 2947 | D:5 | Reached skill level 5 in Spellcasting 2947 | D:5 | Reached skill level 5 in Conjurations 2947 | D:5 | Reached skill level 5 in Hexes 2947 | D:5 | Reached skill level 5 in Summonings 2947 | D:5 | Reached skill level 5 in Necromancy 2947 | D:5 | Reached skill level 5 in Translocations 2947 | D:5 | Reached skill level 5 in Forgecraft 2947 | D:5 | Reached skill level 5 in Fire Magic 2947 | D:5 | Reached skill level 5 in Ice Magic 2947 | D:5 | Reached skill level 5 in Air Magic 2947 | D:5 | Reached skill level 5 in Earth Magic 2947 | D:5 | Reached skill level 5 in Alchemy 3837 | D:5 | Reached XP level 8. HP: 39/58 MP: 0/0 3920 | D:5 | Found a statue of an orb of winter. 3923 | D:5 | Found a staircase to the Ecumenical Temple. 3925 | D:5 | Found a statue of an orb of winter. 3932 | Temple | Found a transporter. 3932 | Temple | Found a transporter. 3932 | Temple | Found a transporter. 3932 | Temple | Found a transporter. 3932 | Temple | Entered the Ecumenical Temple 3951 | Temple | Became a worshipper of Makhleb the Destroyer 4330 | D:5 | Reached skill level 5 in Dodging 4722 | D:5 | Reached skill level 1 in Invocations 5026 | D:6 | Found a glowing golden altar of the Shining One. 5078 | D:6 | Encountered Pikel 5097 | D:6 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_alcove_2, uniq_sigmund D:4: layout_basic, minmay_misc_feat_tiny, st_stairs_4 D:5: layout_cave_pods, minmay_temple_entry_drinking_statues D:6: layout_basic, mainiacjoe_overflow_small_starburst, gammafunk_temple_overflow_wave, uniq_pikel Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.1 Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Invocations | 1 | 1.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 3 || 3 Melee: Unarmed | | | 3 || 3 Cast: Magic Dart | 42 | 37 | 23 || 102 Searing Ray | 23 | 20 | 53 || 96 Foxfire | 13 | 4 | || 17 Fulminant Prism | | 3 | 1 || 4 Iskenderun's Myst | | 2 | 5 || 7 Drink: Moonshine | | | 1 || 1 Armour: Robe | 9 | 6 | 10 || 25 Leather armour | | | 33 || 33 Dodge: Dodged | 23 | 2 | 24 || 49