Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 107182587281912435 787 code13 the Magician (level 8, -1/58 HPs) Began as a Djinni Conjurer on Mar 2, 2026. Slain by an ogre ... wielding a +0 giant spiked club (4 damage) ... on level 5 of the Dungeon. The game lasted 00:11:55 (3745 turns). code13 the Magician (Djinni Conjurer) Turns: 3745, Time: 00:11:56 Health: -1/58 AC: 3 Str: 6 XL: 8 Next: 11% Gold: 226 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - amulet of dissipation Will ..... b - +4 ring of slaying Stlth + d - ring of protection from cold HPRegen 0.29/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 226 gold pieces. Inventory: Armour c - a +0 leather armour (worn) Jewellery a - an amulet of dissipation (worn) b - a +4 ring of slaying (worn) d - a ring of protection from cold (worn) Scrolls c - 2 scrolls of vulnerability {unknown} t - 4 scrolls of teleportation h - a scroll of fear {unknown} k - 2 scrolls of revelation {unknown} i - 2 scrolls of identify {@r1} m - 2 scrolls of enchant weapon {unknown} Potions m - 2 potions of might w - 5 potions of heal wounds j - 2 potions of curing {unknown} M - 2 potions of mutation o - a potion of enlightenment {unknown} p - a potion of lignification {unknown} q - 2 potions of attraction {unknown} Baubles g - 3 flux baubles Skills: + Level 4.0 Fighting + Level 5.0 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft - Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Sandblast Erth 62% 2d14 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 14% 4 e - Static Discharge Conj/Air 62% 3-6/arc 2% 2 f - Teleport Other Tloc 31% N/A 4% 3 g - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre! You kill the ogre! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 4! Your Dodging skill increases to level 5! You have reached level 8! You feel agile. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 69%) The ogre looks slightly unstable. * * * LOW HITPOINT WARNING * * * The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club. You die... ............... #.... ............... #.... #..##+##############.... ###....................# #....................# #....................# #....................# #..÷.................# ##....@...............# #.....#O##+############ #.....#.).........+.... #.....#...........#.... #.....#...........#.... #.....#...........#.... #.....#...........#.... #####.....#.##'##..####...# #......#'#####.##..####...# You could see an ogre (teleporting). Vanquished Creatures An ice beast (D:5) A black bear (D:5) An ogre (D:5) A phantom (D:4) A howler monkey (D:5) A jelly (D:4) A bombardier beetle (D:4) A drude (D:5) An iguana (D:4) 2 orc wizards (D:3) 8 adders 7 gnolls A river rat (D:3) 2 ufetubi (D:3) 2 dart slugs 6 orcs (D:3) A ribbon worm (D:3) 7 endoplasms 12 hobgoblins 11 jackals 2 quokkas 10 ball pythons 4 bats 5 frilled lizards 8 goblins 4 kobolds 5 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 499 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 499 | D:1 | Learned a level 1 spell: Sandblast 532 | D:1 | Reached skill level 1 in Fighting 932 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1506 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 1506 | D:3 | Learned a level 2 spell: Static Discharge 1662 | D:3 | Found a faded altar of an unknown god. 2024 | D:3 | Reached XP level 6. HP: 29/44 MP: 0/0 2640 | D:4 | Reached XP level 7. HP: 16/50 MP: 0/0 2640 | D:4 | Learned a level 3 spell: Teleport Other 2888 | D:4 | Found Tazinnoi's Antique Weapon Shop. 2916 | D:4 | Reached skill level 5 in Spellcasting 2916 | D:4 | Reached skill level 5 in Conjurations 2916 | D:4 | Reached skill level 5 in Hexes 2916 | D:4 | Reached skill level 5 in Summonings 2916 | D:4 | Reached skill level 5 in Necromancy 2916 | D:4 | Reached skill level 5 in Translocations 2916 | D:4 | Reached skill level 5 in Forgecraft 2916 | D:4 | Reached skill level 5 in Fire Magic 2916 | D:4 | Reached skill level 5 in Ice Magic 2916 | D:4 | Reached skill level 5 in Air Magic 2916 | D:4 | Reached skill level 5 in Earth Magic 2916 | D:4 | Reached skill level 5 in Alchemy 3267 | D:5 | Entered Level 5 of the Dungeon 3744 | D:5 | Reached skill level 5 in Dodging 3744 | D:5 | Reached XP level 8. HP: 5/58 MP: 0/0 3745 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring, minmay_misc_feat_rows D:2: layout_basic, basic_altar D:3: layout_loops_ring, lightli_sewer_entry_pipes, ebering_ecumenical_altar_abandoned D:4: layout_basic, serial_shops, shop D:5: layout_gridville Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 37 | 71 | 25 || 133 Searing Ray | 11 | | || 11 Sandblast | 17 | 53 | 17 || 87 Static Discharge | | 2 | || 2 Iskenderun's Myst | | 1 | 2 || 3 Teleport Other | | | 5 || 5 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Armour: Robe | 2 | | || 2 Leather armour | | 6 | 5 || 11 Dodge: Dodged | 3 | 4 | 3 || 10