Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 3363652527033134813 130 code13 the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on Mar 5, 2026. Killed by miscasting Iskenderun's Mystic Blast (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (1541 turns). code13 the Magician (Djinni Conjurer) Turns: 1541, Time: 00:03:02 Health: -1/38 AC: 4 Str: 6 XL: 5 Next: 36% Gold: 52 EV: 10 Int: 28 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . c - amulet of the acrobat Will ..... b - +6 ring of intelligence Stlth + (no ring) HPRegen 0.26/turn %: acrobat, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +1 ring mail of fire resistance e - a +0 cloak (worn) f - a +0 leather armour (worn) Jewellery b - a +6 ring of intelligence (worn) c - an amulet of the acrobat (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} l - 3 scrolls of enchant armour {unknown} m - a scroll of fog {unknown} Potions d - a potion of heal wounds {unknown} f - 3 potions of curing {unknown} k - a potion of magic {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy + Level 1.8 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 3% 2 c - Slow Hex 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 14% 3d8 22% 4 e - Scorch Fire 56% 2d7 3% 2 g - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The river rat is severely wounded. (Press . to maintain the ray.) The clockroach closely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The clockroach bites you but does no damage. The river rat closely misses you. The clockroach closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the clockroach! The clockroach is severely wounded. The clockroach is knocked back by the mystic blast. The clockroach slams into the rock wall. You kill the clockroach! The mystic blast hits the river rat. You kill the river rat! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'e'. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Energy rips through your body! You die... .. $. .# .# .# #. .# . #.. ##.# . #####.# ##### #g.# .# ..##.# ......#@# #.# #.#[.# #...##..# #####.#... ####...# ##.......## ####)#####..##...### #####....))....##..#.†.. ........#########.#.)##. .######## #........#### ##.##..#### #..#..## You could see a goblin. Vanquished Creatures Jessica (D:3) A clockroach (D:3) An iguana (D:2) An adder (D:2) A river rat (D:3) A ribbon worm (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms 2 hobgoblins A quokka (D:3) 2 ball pythons (D:1) 4 bats 3 frilled lizards 5 goblins 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Found a faded altar of an unknown god. 193 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 538 | D:2 | Found a shimmering altar of Xom. 606 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/0 606 | D:2 | Learned a level 1 spell: Slow 769 | D:2 | Identified the +4 barding of Rotation {Int+3} 966 | D:2 | Reached skill level 1 in Fighting 966 | D:2 | Reached skill level 1 in Invocations 966 | D:2 | Reached XP level 4. HP: 2/32 MP: 0/0 1304 | D:3 | Encountered Jessica 1308 | D:3 | Killed Jessica 1540 | D:3 | Reached XP level 5. HP: 15/38 MP: 0/0 1540 | D:3 | Learned a level 2 spell: Scorch 1541 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, basic_altar D:3: layout_rooms, portal_sewer_entry_a, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Invocations | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 31 | 13 || 44 Searing Ray | 14 | 13 || 27 Iskenderun's Myst | | 1 || 1 Armour: Robe | 5 | || 5 Leather armour | 3 | 9 || 12 Dodge: Dodged | 5 | 7 || 12