code13 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 4, D:1) a jackal corpse (skeletalised by now) (10, 16, D:1) a rat corpse (skeletalised by now) (11, 39, D:1) a +0 club (12, 35, D:1) a rat skeleton (13, 33, D:1) a parchment of Momentum Strike (14, 23, D:1) a +0 robe (18, 33, D:1) a hobgoblin skeleton (19, 30, D:1) a +0 dagger a kobold skeleton (20, 29, D:1) a quokka skeleton (23, 25, D:1) a parchment of Gloom (27, 18, D:1) a bat skeleton (27, 31, D:1) a parchment of Shock (28, 12, D:1) a hobgoblin skeleton (29, 15, D:1) a bat skeleton (29, 17, D:1) a bat skeleton (35, 1, D:1) a ball python corpse (skeletalised by now) (37, -1, D:1) a +0 mace (40, 49, D:1) a +0 short sword 2 stones (41, 10, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a parchment of Mercury Arrow (15, 3, D:2) a hound corpse (15, 28, D:2) a +0 flail (15, 29, D:2) a +0 flail a +0 club (15, 30, D:2) a +0 dagger a +0 sling a goblin corpse (17, -2, D:2) a +0 dagger a goblin corpse (18, 23, D:2) a +0 short sword (29, 9, D:2) a +0 sling