Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 11178090519016573962 214 code13 the Magician (level 6, -1/43 HPs) Began as a Djinni Conjurer on Mar 17, 2026. Slain by an ice beast (12 damage) ... on level 4 of the Dungeon on Mar 19, 2026. The game lasted 00:11:10 (3163 turns). code13 the Magician (Djinni Conjurer) Turns: 3163, Time: 00:11:11 Health: -1/43 AC: 5 Str: 8 XL: 6 Next: 14% Gold: 271 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) e - +0 helmet rElec . (100%) a - +0 cloak rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... f - ring "Xeunaos" {Fly rC+ rCorr Str+2} Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 271 gold pieces. Inventory: Missiles c - 3 atropa-tipped darts d - 3 poisoned darts Armour a - a +0 cloak (worn) b - a +0 leather armour (worn) e - a +0 helmet (worn) Jewellery f - the ring "Xeunaos" (worn) {Fly rC+ rCorr Str+2} (You found it on level 5 of the Dungeon) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Scrolls f - a scroll of fear e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} l - a scroll of silence {unknown} m - a scroll of teleportation {unknown} n - a scroll of summoning {unknown} q - a scroll of vulnerability {unknown} u - a scroll of identify {unknown} Potions c - a potion of curing f - a potion of might {unknown} j - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} o - a potion of magic {unknown} p - a potion of brilliance {unknown} s - a potion of cancellation {unknown} t - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 3.4 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy + Level 2.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Slow Hex 88% N/A 3% 1 d - Fulminant Prism Conj/Alch 11% 3d9 28% 4 e - Call Imp Summ 44% N/A 4% 2 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Shops: D:2 ( Annotations: D:4 Dowan, Duvessa D:5 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter Sigmund the Dreaded. He is wielding a +0 scythe. The scorpion closely misses you. As you read the scroll labelled ABYHIBRAOMME, it crumbles to dust. You assume a fearsome visage. Sigmund looks frightened! The water moccasin looks frightened! The scorpion looks frightened! The hound looks frightened! It was a scroll of fear. c -> f - a scroll of fear Okay, then. It was a potion of curing. You feel better. d -> c - a potion of curing Sigmund screams, "Help!" You encounter an ice beast. Your magical contamination has completely faded away. You flicker for a moment. The sentinel's mark upon you fades away. The ice beast barely misses you. The ice beast hits you but does no damage. There is a stone staircase leading up here. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You fly upwards. Level annotation: Dowan, Duvessa You encounter a kobold and an orc. You flicker back into view. The orc shouts! The kobold shouts! Found a parchment of Inner Flame. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##... ..:. ## ...###.## ....K..# ....o.### ##.......# )..#) ...#.Y......## .)#. ###.. ##@......# K..##...##..........# ggg.....#.......#### .......!.....### ##.?...........### ##.g.....##.##....# #....†J####.......# ......#..###.........# ..... ##.............## # You could see an ice beast, a jelly (wandering), an orc and a kobold. Vanquished Creatures A bombardier beetle (D:3) 2 hounds (D:5) Robin (D:3) A gnoll (D:1) 2 adders 4 dart slugs 12 orcs A ribbon worm (D:3) 10 hobgoblins 6 quokkas 7 ball pythons 3 bats 3 endoplasms (D:1) 2 frilled lizards (D:1) 9 goblins 6 kobolds 6 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 383 | D:1 | Reached XP level 3. HP: 13/26 MP: 0/0 383 | D:1 | Learned a level 1 spell: Slow 840 | D:2 | Reached skill level 1 in Fighting 840 | D:2 | Reached skill level 1 in Invocations 1153 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1351 | D:2 | Found Rixze's Weapon Emporium. 1492 | D:2 | Found a faded altar of an unknown god. 2057 | D:3 | Reached XP level 5. HP: 33/37 MP: 0/0 2057 | D:3 | Learned a level 2 spell: Call Imp 2671 | D:4 | Encountered Robin 2703 | D:3 | Killed Robin 2816 | D:4 | Encountered Duvessa 2991 | D:4 | Encountered Dowan 3000 | D:5 | Entered Level 5 of the Dungeon 3120 | D:5 | Identified the ring "Xeunaos" {Fly rC+ rCorr Str+2} 3126 | D:5 | Found an iron altar of Okawaru. 3144 | D:5 | Reached XP level 6. HP: 16/43 MP: 0/0 3151 | D:5 | Encountered a water moccasin 3151 | D:5 | Encountered Sigmund 3154 | D:5 | Encountered an ice beast 3163 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, serial_shops, shop D:3: layout_basic D:4: layout_cave_pools, nicolae_qazlal_general_emergency, uniq_robin, uniq_duvessa D:5: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_grinder, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Invocations | 1 2 | 2.2 Dodging | 3 | 3.4 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 46 || 96 Searing Ray | 17 | 49 || 66 Slow | | 3 || 3 Iskenderun's Myst | | 1 || 1 Call Imp | | 1 || 1 Drink: Invisibility | | 2 || 2 Curing | | 1 || 1 Read: Fear | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | 2 | 42 || 44 Dodge: Dodged | 7 | 28 || 35