code13 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (7, 5, D:1) a +0 ring mail (8, -12, D:1) a +0 dagger (16, -13, D:1) a +0 sling (16, 0, D:1) a parchment of Kinetic Grapnel (24, 24, D:1) a bat skeleton (25, -24, D:1) a rat corpse (skeletalised by now) (25, -14, D:1) a hobgoblin skeleton (26, -24, D:1) a ball python corpse (skeletalised by now) (26, 11, D:1) a ball python skeleton (27, 1, D:1) a +0 club (30, 3, D:1) a +0 whip (30, 23, D:1) a +0 dagger 2 stones (34, -14, D:1) a +0 dagger a goblin skeleton (37, -23, D:1) a jackal corpse (skeletalised by now) (37, 1, D:1) a parchment of Teleport Other (41, -20, D:1) an amulet of guardian spirit (41, -5, D:1) a ball python skeleton (47, 24, D:1) a hobgoblin skeleton (48, 18, D:1) a +0 dagger (52, 33, D:1) a parchment of Call Imp (55, -2, D:1) a +0 dagger a +0 short sword 5 stones (57, 20, D:1) a +0 chain mail (58, 35, D:1) an amulet of magic regeneration Level 2 of the Dungeon (0, 0, D:2) a parchment of Petrify (9, 7, D:2) a parchment of Detonation Catalyst (10, -3, D:2) a +0 hammer (37, 10, D:2) a ball python skeleton (40, -25, D:2) a frilled lizard corpse (skeletalised by now)