code13 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 2, D:1) a bat skeleton (6, -23, D:1) 3 javelins (7, -9, D:1) a hobgoblin skeleton (7, 12, D:1) a +0 robe (9, 5, D:1) a frilled lizard corpse (skeletalised by now) (11, 4, D:1) a hobgoblin corpse (skeletalised by now) (11, 7, D:1) a quokka corpse (skeletalised by now) (13, -21, D:1) a ball python skeleton (21, -27, D:1) a parchment of Searing Ray (25, -24, D:1) a +0 sling (27, -21, D:1) a hobgoblin corpse (skeletalised by now) (36, -6, D:1) a parchment of Jinxbite (37, -12, D:1) a +0 robe (45, 0, D:1) a parchment of Kinetic Grapnel (46, -30, D:1) a bat corpse (skeletalised by now) (46, -21, D:1) a quokka corpse (skeletalised by now) (48, -33, D:1) a hobgoblin corpse (skeletalised by now) (48, -16, D:1) a parchment of Lesser Beckoning Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 1, D:2) a +0 short sword 5 stones (8, 3, D:2) a +0 dagger (16, 1, D:2) a scroll of identify