Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11753860311162007586 54 code13 the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Mar 22, 2026. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (1894 turns). code13 the Magician (Djinni Conjurer) Turns: 1894, Time: 00:04:21 Health: 0/32 AC: 3 Str: 6 XL: 4 Next: 12% Gold: 116 EV: 11 Int: 21 God: SH: 0 Dex: 18 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... a - ring of resist corrosion Stlth ++ d - +6 ring of dexterity HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Missiles c - 7 poisoned darts Armour b - a +0 leather armour (worn) Jewellery a - a ring of resist corrosion (worn) d - a +6 ring of dexterity (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of torment {unknown} e - a scroll of blinking {unknown} h - a scroll of silence {unknown} m - a scroll of identify {unknown} n - a scroll of revelation {unknown} Potions f - a potion of moonshine {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of resistance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.7 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy + Level 1.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 2d5 6% 2 c - Shock Conj/Air 76% 1d7 4% 1 d - Fulminant Prism Conj/Alch 9% 3d7 36% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and wearing a ring of willpower (moderately wounded, 84% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and wearing a ring of willpower (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. You stop channelling your searing ray. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and wearing a ring of willpower (heavily wounded, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and wearing a ring of willpower (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." #.#####.#####.####### #. ....................# ##. ..............#####.# #.. .######.####### #.# #.# #.....# #.# #.# #.###.# #[# #.# #.# #.# #†#####.# #.###.# #.......# ####....@###### #######.# #...%...@.......#######.# #.###...####............# #. ##.## ##......##.# # #.##### #†.###.##.. #.. ... #..#....... ......####..#.#.##># #####.#.........##.# #.#.......####.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs 3 orcs (D:3) 5 hobgoblins 4 quokkas 5 ball pythons 6 bats 2 endoplasms 4 frilled lizards 3 goblins 4 kobolds (D:2) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 312 | D:1 | Found a faded altar of an unknown god. 671 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 671 | D:2 | Learned a level 1 spell: Shock 842 | D:2 | Reached skill level 1 in Fighting 842 | D:2 | Reached skill level 1 in Invocations 1673 | D:3 | Reached XP level 4. HP: 21/32 MP: 0/0 1884 | D:3 | Encountered Terence 1894 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:2: minmay_angry_zag, layout_loops_cross, roderic_serpentine_path D:3: layout_loops_ring, nicolae_elyvilon_cradling_hands, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Invocations | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 31 | 1 || 32 Searing Ray | 26 | 8 || 34 Shock | 12 | 6 || 18 Armour: Robe | 6 | || 6 Leather armour | 6 | 5 || 11 Dodge: Dodged | 13 | 5 || 18