Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8839534170913672054 109 code13 the Magician (level 5, -3/37 HPs) Began as a Djinni Conjurer on Apr 12, 2026. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:08:15 (2722 turns). code13 the Magician (Djinni Conjurer) Turns: 2722, Time: 00:08:15 Health: -3/37 AC: 3 Str: 6 XL: 5 Next: 13% Gold: 182 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) g - orb {Pyromania} rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Missiles b - 7 poisoned darts Armour d - a +0 leather armour (worn) g - an orb of pyromania (worn) Jewellery f - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Scrolls c - a scroll of summoning {unknown} e - 4 scrolls of identify {unknown} h - a scroll of silence {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of teleportation {unknown} o - a scroll of revelation {unknown} Potions d - 3 potions of might {unknown} f - 2 potions of curing {unknown} j - 2 potions of ambrosia {unknown} k - 2 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} p - a potion of invisibility {unknown} q - a potion of haste {unknown} s - a potion of resistance {unknown} t - a potion of brilliance {unknown} Skills: + Level 1.6 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy + Level 1.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Slow Hex 84% N/A 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 34% 4 e - Grave Claw Necr 42% 2d10 5% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. Okay, then. Okay, then. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (heavily wounded) You unleash the spiteful dead! The jagged bones skewer the ogre! The ogre is severely wounded. The ogre is pinned in place! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You reach down and open the door. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. What level of the Dungeon? (default 4, ? - help) You fly downwards. The ogre hits you with a +0 giant club! There is a stone staircase leading up here. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded) You unleash the spiteful dead! The jagged bones skewer the ogre! The ogre is severely wounded. The ogre is pinned in place! The last of your harvested death is exhausted. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...........# .........# ... .........#####+## .!.#####............# ...#...'............# ...#...#..).........+ ...#...####'#.......# ...#...##...'...O...# ..J#...##...#...@...# ...'....#...#........... ...#...##...#........... ...#.O.##...#........... ...#...##...#........... ...#...##...#........... ...#........+.......#+#. ...#...##+###.......+ ...#...# You could see an ogre (bound). Vanquished Creatures Jessica (D:2) 3 adders (D:3) 3 dart slugs (D:3) 3 ribbon worms 4 orcs (D:3) 4 endoplasms A hobgoblin (D:3) 6 jackals A quokka (D:1) 11 ball pythons 3 bats 4 frilled lizards 3 goblins 5 kobolds 2 rats (D:3) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 740 | D:2 | Identified the +0 ring mail "Rayssas" {rPois Str+4 Int-3} 816 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 816 | D:2 | Learned a level 1 spell: Slow 990 | D:2 | Encountered Jessica 995 | D:2 | Killed Jessica 996 | D:2 | Reached skill level 1 in Fighting 996 | D:2 | Reached skill level 1 in Invocations 996 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1407 | D:3 | Found a hazy altar of Hepliaklqana. 1665 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1671 | D:3 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1872 | D:3 | Reached XP level 5. HP: 30/37 MP: 0/0 1872 | D:3 | Learned a level 2 spell: Grave Claw 2625 | D:4 | Encountered an ogre 2722 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_clump_long, infiniplex_forest_lined_ring, infiniplex_forest_clump_long, infiniplex_forest_straight_5, chequers_serial_rivers_small_b, minmay_heptomino_d4 D:2: layout_rooms, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_brackets, chequers_serial_rivers_large_b, minmay_quadrilaterals D:4: layout_gridville, nicolae_overflow_squiral, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Invocations | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | 25 || 57 Searing Ray | 13 | 31 || 44 Grave Claw | | 2 || 2 Armour: Robe | 5 | 5 || 10 Leather armour | | 3 || 3 Dodge: Dodged | 4 | 6 || 10