Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8938491613981779930 40 code13 the Magician (level 3, -3/27 HPs) Began as a Djinni Conjurer on July 9, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (860 turns). code13 the Magician (Djinni Conjurer) Turns: 860, Time: 00:04:26 Health: -3/27 AC: 2 Str: 6 XL: 3 Next: 72% Gold: 44 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Missiles b - 4 poisoned darts Armour a - a +0 robe (worn) c - the orb "Vaonku" {Guile, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. Scrolls c - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} m - a scroll of fear {unknown} n - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} j - a potion of magic {unknown} k - a potion of haste {unknown} l - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy + Level 1.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Sandblast Erth 38% 2d10 2% 1 d - Fulminant Prism Conj/Alch 9% 3d6 26% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin splashes around in the water. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin splashes around in the water. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +3 dagger of venom and wearing a +0 robe (strong, 77% to hit) The blast of sand hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin splashes around in the water. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 100% to hit) The magic dart hits Robin. Robin is almost dead. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin splashes around in the water. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 87% to hit) The blast of sand hits the goblin!! You kill the goblin! * * * LOW HITPOINT WARNING * * * You encounter Sigmund the Dreaded. He is wielding a +0 scythe. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ≈≈≈≈≈≈≈≈~~~~~~~~P~...# ≈≈≈≈≈≈≈≈≈≈~~~~P~~♣...# ≈≈≈≈≈≈≈≈≈≈≈~~~~~~♣♣..# ≈≈≈≈≈≈≈≈≈≈P~♣~~~~..## ~≈≈≈≈≈≈≈~♣~~♣P†~♣### ## ≈≈≈~~~~~P~~~~P~# #. ~≈≈~~~~~~P♣~♣# #. ~~~~~♣g♣~~♣.####### #. ♣~♣♣ ♣@♣♣##..>....# #. ♣..♣♣♣#)# #.#####.####. #.......# #............ #.#.†#g## #.#####.##### #. #.# #.#####.# .. ... #.......# #. ##)## ######### .. .@. # ... You could see Sigmund, Robin and a goblin (strong). Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 7 goblins (D:2) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 679 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/0 679 | D:2 | Learned a level 1 spell: Sandblast 763 | D:2 | Identified the orb "Vaonku" {Guile, Stlth+} 827 | D:2 | Reached skill level 1 in Fighting 827 | D:2 | Reached skill level 1 in Invocations 846 | D:2 | Encountered Robin 860 | D:2 | Encountered Sigmund 860 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, nicolae_the_louvre D:2: layout_loops_cross, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_generic_room_15, serial_bayou_lake_a, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Invocations | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 10 Sandblast || 6 Armour: Robe || 9 Dodge: Dodged || 6