Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1422925358645608624 119 code13 the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on July 13, 2026. Was an Initiate of Makhleb. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... on level 1 of the Abyss. The game lasted 00:05:14 (2411 turns). code13 the Magician (Djinni Conjurer) Turns: 2411, Time: 00:05:16 Health: 0/38 AC: 5 Str: 6 XL: 5 Next: 23% Gold: 120 EV: 10 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) a - +0 helmet rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 1 of the Abyss. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 120 gold pieces. Inventory: Armour a - a +0 helmet (worn) b - a +0 leather armour (worn) c - a +0 cloak (worn) d - a scarf of invisibility Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of fog {unknown} l - a scroll of revelation {unknown} Potions d - a potion of magic {unknown} f - 2 potions of might {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.7 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy + Level 1.7 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Shock Conj/Air 88% 1d8 3% 1 d - Fulminant Prism Conj/Alch 11% 3d8 32% 4 e - Static Discharge Conj/Air 44% 3-5/arc 4% 2 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 dagger of distortion and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard but does no damage. The orc wizard is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc wizard! The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray misses the orc wizard. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You are cast into the Abyss! You stop channelling your searing ray. This branch contains the abyssal rune of Zot. Reactivating autopickup. Your magical contamination has completely faded away. HP restored. Found a snail-covered altar of Cheibriados. There is a snail-covered altar of Cheibriados here. Found a gateway leading deeper into the Abyss. You encounter a tentacled starspawn. You encounter a rust devil. The rust devil screeches! You encounter a brain worm. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! The brain worm's bulging head throbs. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * Okay, then. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... .# ## .. . #. #. . .# .#.#. #. .##.# #. .~. #...#. #### .. . #@## #. .#....##.. #..## #.#........# #.#..# ......... #.##.######.#....# #.#..w#..w4. # .......#4##....# #..#.#....# #...... ..#..####..##. ..##.. .#.#. .#.#.....# You could see a rust devil and a brain worm. Vanquished Creatures A clockroach (D:3) 4 adders 3 dart slugs 8 orcs (D:3) A ribbon worm (D:3) 4 hobgoblins 2 jackals (D:2) 3 quokkas 2 ball pythons (D:1) 5 bats 6 endoplasms A frilled lizard (D:1) 5 goblins 2 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 318 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 906 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 906 | D:2 | Learned a level 1 spell: Shock 965 | D:2 | Reached skill level 1 in Fighting 965 | D:2 | Reached skill level 1 in Invocations 1177 | D:2 | Found a burning altar of Makhleb. 1184 | D:2 | Became a worshipper of Makhleb the Destroyer 1362 | D:2 | Found Ugoe's Book Emporium. 1610 | D:3 | Reached XP level 4. HP: 26/32 MP: 0/0 1891 | D:3 | Reached XP level 5. HP: 19/37 MP: 0/0 1891 | D:3 | Learned a level 2 spell: Static Discharge 2224 | Abyss:1 | Cast into level 1 of the Abyss (orc wizard) 2329 | Abyss:1 | Found a snail-covered altar of Cheibriados. 2388 | Abyss:1 | Encountered a tentacled starspawn 2394 | Abyss:1 | Encountered a rust devil 2411 | Abyss:1 | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_rolling_square D:3: layout_basic, chequers_serial_rivers_micro_e Abyss:1: base: D:3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Invocations | 1 | 1.7 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | || 32 Searing Ray | 17 | 17 || 34 Shock | 18 | 28 || 46 Fulminant Prism | | 3 || 3 Static Discharge | | 1 || 1 Armour: Robe | 2 | || 2 Leather armour | 2 | 14 || 16 Dodge: Dodged | 3 | 9 || 12