code13 Level 1 of the Dungeon [Shop] Ytiof's Assorted Antiques a potion of curing (69 gold) an amulet of wildshape (690 gold) a tin of tremorstones (2/2) (920 gold) a scroll of enchant weapon (172 gold) a potion of enlightenment (115 gold) a rimehorn talisman (287 gold) a sack of spiders (920 gold) a +0 hand axe (69 gold) 2 potions of curing (138 gold) a +0 ring mail (92 gold) [Shop] Igavyguv's Jewellery Boutique an inkwell talisman (130 gold) the amulet of Gegitim {Acrobat +Inv rPois Dex-3 Slay+2} (653 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of willpower (unknown) (325 gold) a +6 ring of strength (unknown) (468 gold) a ring of protection from fire (unknown) (325 gold) an amulet of wildshape (390 gold) a maw talisman (195 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of protection from fire (unknown) (325 gold) (0, 0, D:1) a +0 long sword (2, -3, D:1) a parchment of Hoarfrost Cannonade (3, -5, D:1) a +0 flail (4, 8, D:1) a +0 hand axe (9, 5, D:1) a bat corpse (skeletalised by now) (10, 1, D:1) a quokka corpse (skeletalised by now) (14, -6, D:1) a parchment of Call Canine Familiar (15, -4, D:1) a +0 club (25, -1, D:1) a +0 dagger (40, -2, D:1) a +0 dagger (42, -5, D:1) a +0 whip (44, 7, D:1) a +0 club a goblin skeleton (53, -3, D:1) a +0 dagger Level 2 of the Dungeon (10, -7, D:2) a ball python corpse