Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7750601493589438941 148 code13 the Magician (level 5, -3/38 HPs) Began as a Djinni Conjurer on July 14, 2026. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:08 (2673 turns). code13 the Magician (Djinni Conjurer) Turns: 2673, Time: 00:05:09 Health: -3/38 AC: 4 Str: 6 XL: 5 Next: 56% Gold: 140 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) e - orb {Mayhem} rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... c - ring of willpower Stlth + (no ring) HPRegen 0.26/turn %: mayhem, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Missiles a - 15 poisoned darts Armour b - a +0 helmet (worn) d - a +0 leather armour (worn) e - an orb of mayhem (worn) Jewellery c - a ring of willpower (worn) Scrolls c - 3 scrolls of vulnerability {unknown} d - a scroll of brand weapon {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} k - a scroll of revelation {unknown} l - 2 scrolls of amnesia {unknown} m - a scroll of enchant weapon {unknown} o - 2 scrolls of teleportation {unknown} Potions f - a potion of brilliance {unknown} n - 2 potions of heal wounds {unknown} p - a potion of lignification {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy + Level 1.8 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Slow Hex 84% N/A 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 34% 4 e - Ensorcelled Hibernat Hex/Ice 42% N/A 5% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc hits you but does no damage. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (frenzied and wild, 78% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc completely misses you. x2 You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (heavily wounded, frenzied and wild, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. You die... #.....#........... #........#........ ##......o###....... .......#..# ......# #.....#..##)...### ##.............# #.......##.##### ##.......##o.# #........)@.## ####..........## #...........### #..........## ..##.....### #.....# ##..... ###..## ##.# You could see a neutral orc (frenzied). Vanquished Creatures An orc priest (D:4) An orc wizard (D:4) Robin (D:2) 2 adders A ribbon worm (D:3) 4 orcs 6 endoplasms 8 hobgoblins 4 quokkas 10 ball pythons 6 bats (D:1) 4 frilled lizards 14 goblins 6 kobolds 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 238 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 839 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 839 | D:1 | Learned a level 1 spell: Slow 1277 | D:2 | Reached skill level 1 in Fighting 1277 | D:2 | Reached skill level 1 in Invocations 1319 | D:2 | Encountered Robin 1326 | D:2 | Killed Robin 1496 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 2003 | D:3 | Found an iron altar of Okawaru. 2003 | D:3 | Found a glowing silver altar of Zin. 2663 | D:4 | Reached XP level 5. HP: 24/38 MP: 0/0 2663 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2668 | D:4 | HP: 1/38 [orc/+0 dagger (6)] 2673 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, chequers_serial_rivers_micro_d, minmay_misc_feat_plants D:2: layout_rooms, uniq_robin D:3: layout_basic, nicolae_overflow_lobbying_the_gods, nicolae_overflow_two_pavilions D:4: layout_cave_pools, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Invocations | 1 | 1.8 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 59 | 33 || 92 Searing Ray | 25 | 28 || 53 Slow | 1 | 8 || 9 Armour: Robe | 4 | || 4 Leather armour | | 17 || 17 Dodge: Dodged | 2 | 9 || 11