Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13623285377427957841 42 code13 the Magician (level 3, -5/27 HPs) Began as a Djinni Conjurer on July 22, 2026. Slain by an iguana (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1568 turns). code13 the Magician (Djinni Conjurer) Turns: 1568, Time: 00:02:12 Health: -5/27 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 102 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of light (13) Scrolls c - a scroll of silence {unknown} e - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - a scroll of blinking {unknown} Potions d - a potion of haste {unknown} f - a potion of attraction {unknown} j - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} l - 2 potions of enlightenment {unknown} o - a potion of ambrosia {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy + Level 1.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Foxfire Conj/Fire 76% 2x1d7 2% 1 d - Fulminant Prism Conj/Alch 9% 3d6 26% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 81% to hit) The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana bites you! You stop channelling your searing ray. The iguana bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 81% to hit) The searing ray hits the iguana but does no damage. The iguana is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The iguana closely misses you. You stop channelling your searing ray. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 81% to hit) The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The iguana closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The iguana bites you! You die... #.# #.# #.# #<# #.# #.# #.############## ###.....)......l.# ....######## #@# ##.## ##.#######.# #.# #..........# ##.## ##.##.####.# #...####.##.# #.# ..#....#.##.# #.# #...##.#.##.# #.# ##.###....#.## #.# ..[>...<.)...###.# You could see an iguana. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 hobgoblins (D:2) 4 jackals (D:1) 4 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) 2 goblins 3 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 787 | D:2 | Found a faded altar of an unknown god. 828 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 828 | D:2 | Learned a level 1 spell: Foxfire 1329 | D:2 | Reached skill level 1 in Fighting 1329 | D:2 | Reached skill level 1 in Invocations 1568 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, minmay_door_square, minivault_23 D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Invocations | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 25 Foxfire || 28 Armour: Robe || 13 Dodge: Dodged || 7