Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8718669757403245634 302 code13 the Magician (level 6, 0/45 HPs) Began as a Djinni Conjurer on July 22, 2026. Incinerated by a bombardier beetle (1 damage) ... on level 3 of the Dungeon on July 25, 2026. The game lasted 00:06:24 (2572 turns). code13 the Magician (Djinni Conjurer) Turns: 2572, Time: 00:06:25 Health: 0/45 AC: 5 Str: 6 XL: 6 Next: 65% Gold: 70 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) h - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) a - +0 helmet rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: on fire, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. You spent 55 gold pieces at shops. Inventory: Missiles e - 5 curare-tipped darts f - 2 throwing nets {!f} g - 6 atropa-tipped darts Armour a - a +0 helmet (worn) b - a +0 leather armour (worn) c - a +0 cloak (worn) Magical Staves h - a staff of earth (weapon) Scrolls c - 2 scrolls of noise {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of fear {unknown} h - 2 scrolls of vulnerability {unknown} t - a scroll of teleportation i - 2 scrolls of identify {@r1} k - 4 scrolls of torment {unknown} l - a scroll of blinking {unknown} m - a scroll of immolation {unknown} Potions f - a potion of cancellation {unknown} j - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 3.6 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy + Level 2.4 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Summon Small Mammal Summ 92% N/A 2% 1 d - Fulminant Prism Conj/Alch 11% 3d9 28% 4 e - Ensorcelled Hibernat Hex/Ice 46% N/A 4% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. You stop channelling your searing ray. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The liquid fire burns you! You encounter a gnoll. It is wielding a +0 spear. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is moderately wounded. The liquid fire burns you! You die... .##~~ #.##.# j~~~ #.##.# ~.~ #.##.# j.######.##.# .j......##.# #♣)#####.##.# #≈j### #.# #≈≈..###.# #.# ####♣)o@.# #.# ♣###.# ##.# #.# ... #.# ##.. #># #... #.# #########... #.# ............ ..# .##.###.#... #.#... You could see an orc wizard and a gnoll (wandering). Vanquished Creatures A bombardier beetle (D:3) A gnoll bouda (D:3) Jessica (D:2) Natasha (thrice) (D:2) An orc wizard (D:3) Robin (D:2) 3 gnolls (D:3) 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 7 endoplasms 8 hobgoblins 3 quokkas (D:1) 4 ball pythons 3 bats 4 frilled lizards 9 goblins 2 kobolds (D:1) 6 rats A butterfly (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Found Jipse Anai's Magic Scroll Shop. 162 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 460 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 460 | D:1 | Learned a level 1 spell: Summon Small Mammal 803 | D:1 | Bought a scroll of teleportation for 33 gold pieces 803 | D:1 | Bought a scroll of identify for 22 gold pieces 873 | D:2 | Reached skill level 1 in Fighting 873 | D:2 | Reached skill level 1 in Invocations 1055 | D:2 | Encountered Jessica 1061 | D:2 | Killed Jessica 1062 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 1073 | D:2 | Encountered Robin 1350 | D:2 | Encountered Natasha 1361 | D:2 | Killed Natasha 1422 | D:2 | Encountered Natasha 1431 | D:2 | Killed Natasha 1432 | D:2 | Reached XP level 5. HP: 2/38 MP: 0/0 1432 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1716 | D:2 | Encountered Natasha 1723 | D:2 | Killed Natasha 2235 | D:2 | Killed Robin 2458 | D:3 | Reached XP level 6. HP: 43/43 MP: 0/0 2570 | D:3 | HP: 2/45 [orc wizard/+0 dagger (1)] 2572 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, darby_harvest_season D:2: cheibrodos_old_hovel, layout_basic, basic_altar, uniq_jessica, uniq_robin, uniq_natasha D:3: layout_loops_ring, darby_bombarded_bulwark Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Invocations | 1 2 | 2.4 Dodging | 3 | 3.6 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 1 || 2 Melee: Unarmed | 1 | || 1 Staff | | 1 || 1 Cast: Magic Dart | 29 | 36 || 65 Searing Ray | 27 | 42 || 69 Armour: Leather armour | 4 | 20 || 24 Dodge: Dodged | 3 | 14 || 17